/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_state.c | 49 case GL_GREATER: in intel_translate_shadow_compare_func() 75 case GL_GREATER: in intel_translate_compare_func()
|
/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_state.c | 49 case GL_GREATER: in intel_translate_shadow_compare_func() 75 case GL_GREATER: in intel_translate_compare_func()
|
/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_state.c | 49 case GL_GREATER: in intel_translate_shadow_compare_func() 75 case GL_GREATER: in intel_translate_compare_func()
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_gldefs.h | 141 case GL_GREATER: in nvgl_comparison_op()
|
D | nv04_state_raster.c | 46 case GL_GREATER: in get_comparison_op()
|
/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 229 GL_GREATER, in init() 534 GL_GREATER, in init() 673 GL_GREATER, in init()
|
/external/deqp/modules/gles3/functional/ |
D | es3fFboStencilbufferTests.cpp | 127 glStencilFunc(GL_GREATER, m_useDepth ? 1 : 2, 0xffu); in render() 224 glStencilFunc(GL_GREATER, hasDepth ? 1 : 2, 0xffu); in render()
|
D | es3fStencilTests.cpp | 541 …dst.push_back(StencilOp::quad(GL_GREATER, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INC… in init() 542 …dst.push_back(StencilOp::quad(GL_GREATER, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INC… in init()
|
D | es3fDepthTests.cpp | 274 …new DepthCompareCase(m_context, "cmp_greater_than", "Depth compare: greater than", GL_GREATER)); in init()
|
D | es3fFboDepthbufferTests.cpp | 213 glDepthFunc(GL_GREATER); // (0 > depth) ? in render()
|
D | es3fDepthStencilTests.cpp | 737 GL_GREATER, in randomDepthStencilState() 795 { "greater", GL_GREATER }, in init() 908 { rr::FACETYPE_FRONT, GL_GREATER, 2, ~0u, ~0u }, in init()
|
D | es3fFragDepthTests.cpp | 90 case GL_GREATER: return a > b; in compare()
|
/external/mesa3d/src/mesa/main/ |
D | depth.c | 80 case GL_GREATER: in _mesa_DepthFunc()
|
/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 264 GL_GREATER, in init() 596 GL_GREATER, in init() 735 GL_GREATER, in init()
|
/external/mesa3d/src/mesa/swrast/ |
D | s_alpha.c | 60 case GL_GREATER: \
|
D | s_depth.c | 86 case GL_GREATER: in depth_test_span16() 134 case GL_GREATER: in depth_test_span32()
|
/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_depth.c | 56 STATIC_ASSERT(PIPE_FUNC_GREATER == GL_GREATER - GL_NEVER); in st_compare_func_to_pipe()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 222 case GL_GREATER: return rr::TESTFUNC_GREATER; in mapGLTestFunc()
|
/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 538 …dst.push_back(StencilOp::quad(GL_GREATER, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INC… in init() 539 …dst.push_back(StencilOp::quad(GL_GREATER, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INC… in init()
|
D | es2fDepthTests.cpp | 271 …new DepthCompareCase(m_context, "cmp_greater_than", "Depth compare: greater than", GL_GREATER)); in init()
|
D | es2fDepthStencilTests.cpp | 737 GL_GREATER, in randomDepthStencilState() 795 { "greater", GL_GREATER }, in init() 908 { rr::FACETYPE_FRONT, GL_GREATER, 2, ~0u, ~0u }, in init()
|
D | es2fDepthRangeTests.cpp | 84 case GL_GREATER: return a > b; in compare()
|
/external/deqp/modules/glshared/ |
D | glsInteractionTestUtil.cpp | 80 GL_GREATER, in computeRandomRenderState()
|
D | glsScissorTests.cpp | 448 gl.depthFunc(GL_GREATER); in render() 829 gl.depthFunc(GL_GREATER); in render()
|
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/ |
D | egl_defs.h | 131 #define GL_GREATER 0x0204 macro
|