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Searched refs:GL_POINT_SMOOTH (Results 1 – 10 of 10) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/
Degl_defs.h92 #define GL_POINT_SMOOTH 0x0B10 macro
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c216 case GL_POINT_SMOOTH: in nouveau_enable()
/external/mesa3d/src/mesa/main/
Denable.c596 case GL_POINT_SMOOTH: in _mesa_set_enable()
1382 case GL_POINT_SMOOTH: in _mesa_IsEnabled()
Dattrib.c584 GL_POINT_SMOOTH); in pop_enable_group()
1143 _mesa_set_enable(ctx, GL_POINT_SMOOTH, point->SmoothFlag); in _mesa_PopAttrib()
Dget.c608 { GL_POINT_SMOOTH, CONTEXT_BOOL(Point.SmoothFlag), NO_EXTRA },
/external/mesa3d/include/GLES/
Dgl.h148 #define GL_POINT_SMOOTH 0x0B10 macro
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_state.c918 case GL_POINT_SMOOTH: in i915Enable()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1877 case GL_POINT_SMOOTH: in r200Enable()
/external/mesa3d/include/GL/
Dgl.h249 #define GL_POINT_SMOOTH 0x0B10 macro
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h386 #define GL_POINT_SMOOTH 0x0B10 macro