Searched refs:GL_PREVIOUS (Results 1 – 13 of 13) sorted by relevance
53 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },54 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },173 state->SourceRGB[0] = GL_PREVIOUS; in calculate_derived_texenv()187 state->SourceA[0] = GL_PREVIOUS; in calculate_derived_texenv()211 state->SourceA[0] = GL_PREVIOUS; in calculate_derived_texenv()222 state->SourceRGB[0] = GL_PREVIOUS; in calculate_derived_texenv()278 state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS) in calculate_derived_texenv()280 state->ModeA = (state->SourceA[0] != GL_PREVIOUS) in calculate_derived_texenv()
224 case GL_PREVIOUS: in set_combiner_source()
199 case GL_PREVIOUS: return SRC_PREVIOUS; in translate_source()
240 case GL_PREVIOUS: in i830SetTexEnvCombine()326 case GL_PREVIOUS: in i830SetTexEnvCombine()
378 case GL_PREVIOUS: in r200UpdateTextureEnv()398 case GL_PREVIOUS: in r200UpdateTextureEnv()465 case GL_PREVIOUS: in r200UpdateTextureEnv()480 case GL_PREVIOUS: in r200UpdateTextureEnv()911 case GL_PREVIOUS: in r200UpdateAllTexEnv()938 case GL_PREVIOUS: in r200UpdateAllTexEnv()
104 case GL_PREVIOUS: in get_input_source()
126 case GL_PREVIOUS: in get_input_source()
332 case GL_PREVIOUS: in radeonUpdateTextureEnv()377 case GL_PREVIOUS: in radeonUpdateTextureEnv()
151 case GL_PREVIOUS: in texture_combine()247 case GL_PREVIOUS: in texture_combine()
531 #define GL_PREVIOUS 0x8578 macro
1846 #define GL_PREVIOUS 0x8578 macro
270 #define GL_PREVIOUS 0x8578 macro
1321 #define GL_PREVIOUS 0x8578 macro