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Searched refs:GL_RED_INTEGER (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstorage.c272 case GL_RED_INTEGER: in tex_storage_error_check()
Dglformats.c859 return GL_RED_INTEGER; in _mesa_base_format_to_integer_format()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL30.java150 public final int GL_RED_INTEGER = 0x8D94; field
/external/deqp/framework/opengl/
DgluTextureUtil.cpp76 case TextureFormat::R: format = isInt ? GL_RED_INTEGER : GL_RED; break; in getTransferFormat()
451 case GL_RED_INTEGER: return TextureFormat(TextureFormat::R, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
DgluStrUtil.inl822 case GL_RED_INTEGER: return "GL_RED_INTEGER";
1672 case GL_RED_INTEGER: return "GL_RED_INTEGER";
/external/deqp/modules/gles31/functional/
Des31fSynchronizationTests.cpp239 …RE_2D, 0, 0, 0, m_workWidth, m_workHeight * m_elementsPerInvocation, GL_RED_INTEGER, GL_INT, &zero… in init()
1686 …gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, imageWidth, imageHeight, GL_RED_INTEGER, GL_INT, &zeroBuf… in genStorage()
Des31fBasicComputeShaderTests.cpp1033 …gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_imageSize[0], m_imageSize[1], GL_RED_INTEGER, GL_UNSIGN… in iterate()
Des31fNegativeTextureApiTests.cpp1192 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_R8I, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, 0); in generatemipmap()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1037 #define GL_RED_INTEGER 0x8D94 macro
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2511 GL_RG, GL_RG_INTEGER, GL_RED, GL_RED_INTEGER in test()
Des3fNegativeTextureApiTests.cpp1066 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8I, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, 0); in init()
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h2098 #define GL_RED_INTEGER 0x8D94 macro
/external/mesa3d/include/GL/
Dglext.h550 #define GL_RED_INTEGER 0x8D94 macro