Searched refs:GL_RED_INTEGER (Results 1 – 13 of 13) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | texstorage.c | 272 case GL_RED_INTEGER: in tex_storage_error_check()
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D | glformats.c | 859 return GL_RED_INTEGER; in _mesa_base_format_to_integer_format()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL30.java | 150 public final int GL_RED_INTEGER = 0x8D94; field
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 76 case TextureFormat::R: format = isInt ? GL_RED_INTEGER : GL_RED; break; in getTransferFormat() 451 case GL_RED_INTEGER: return TextureFormat(TextureFormat::R, mapGLChannelType(dataType, false)); in mapGLTransferFormat()
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D | gluStrUtil.inl | 822 case GL_RED_INTEGER: return "GL_RED_INTEGER"; 1672 case GL_RED_INTEGER: return "GL_RED_INTEGER";
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/external/deqp/modules/gles31/functional/ |
D | es31fSynchronizationTests.cpp | 239 …RE_2D, 0, 0, 0, m_workWidth, m_workHeight * m_elementsPerInvocation, GL_RED_INTEGER, GL_INT, &zero… in init() 1686 …gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, imageWidth, imageHeight, GL_RED_INTEGER, GL_INT, &zeroBuf… in genStorage()
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D | es31fBasicComputeShaderTests.cpp | 1033 …gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_imageSize[0], m_imageSize[1], GL_RED_INTEGER, GL_UNSIGN… in iterate()
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D | es31fNegativeTextureApiTests.cpp | 1192 ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_R8I, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, 0); in generatemipmap()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1037 #define GL_RED_INTEGER 0x8D94 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 2511 GL_RG, GL_RG_INTEGER, GL_RED, GL_RED_INTEGER in test()
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D | es3fNegativeTextureApiTests.cpp | 1066 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8I, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, 0); in init()
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 2098 #define GL_RED_INTEGER 0x8D94 macro
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/external/mesa3d/include/GL/ |
D | glext.h | 550 #define GL_RED_INTEGER 0x8D94 macro
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