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Searched refs:GL_RG32I (Results 1 – 25 of 37) sorted by relevance

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/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp86 { "rg32i", GL_RG32I, }, in init()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp184 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI, in test()
244 { GL_RG32I, 32, 32, 0, 0 }, in test()
Des3fFboTestCase.cpp170 case GL_RG32I: in isRequiredFormat()
291 case GL_RG32I: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp205 { "rg32i", GL_RG32I, true }, in init()
Des3fFboCompletenessTests.cpp52 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
Des3fPixelBufferObjectTests.cpp660 GL_RG32I, in init()
Des3fFragmentOutputTests.cpp1017 GL_RG32I, in createRandomCase()
1122 GL_RG32I, in init()
Des3fFboStateQueryTests.cpp525 { GL_RG32I, GL_INT }, in test()
Des3fFboTestUtil.cpp967 case GL_RG32I: return "rg32i"; in getFormatName()
Des3fTextureUnitTests.cpp117 GL_RG32I,
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp175 case GL_RG32I: in isRequiredFormat()
298 case GL_RG32I: in getMinimumSampleCount()
Des31fTextureFormatTests.cpp470 { "rg32i", GL_RG32I, }, in init()
546 { "rg32i", GL_RG32I, }, in init()
Des31fFboColorbufferTests.cpp291 GL_RG32I, in init()
Des31fInternalFormatQueryTests.cpp400 { "rg32i", GL_RG32I, FormatSamplesCase::FORMAT_INT }, in init()
Des31fTextureLevelStateQueryTests.cpp300 internalFormat == GL_RG32I || in isColorRenderableFormat()
333 internalFormat == GL_RG32I || in isTextureBufferFormat()
596 …GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, G… in generateInternalFormatTextureGenerationGroup()
Des31fFboTestUtil.cpp515 case GL_RG32I: return "rg32i"; in getFormatName()
Des31fCopyImageTests.cpp410 case GL_RG32I: in isColorRenderable()
2257 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RG32I); in init()
2463 mixedViewClasses[VIEWCLASS_64_BITS].first.push_back(GL_RG32I); in init()
Des31fTextureSpecificationTests.cpp809 { "rg32i", GL_RG32I, }, in init()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp190 case FMT_CASE(RG, SIGNED_INT32): return GL_RG32I; in getInternalFormat()
514 case GL_RG32I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT32); in mapGLInternalFormat()
595 case GL_RG32I: in isGLInternalColorFormatFilterable()
1090 case GL_RG32I: in getRenderableBitsES3()
DgluStrUtil.inl856 case GL_RG32I: return "GL_RG32I";
1706 case GL_RG32I: return "GL_RG32I";
/external/mesa3d/src/mesa/main/
Dglformats.c356 case GL_RG32I: in _mesa_is_enum_format_integer()
614 case GL_RG32I: in _mesa_is_color_format()
Dtexformat.c892 case GL_RG32I: in _mesa_choose_tex_format()
Dteximage.c440 case GL_RG32I: in _mesa_base_tex_format()
3966 case GL_RG32I: in get_texbuffer_format()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL30.java237 public final int GL_RG32I = 0x823B; field
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c1314 { GL_RG32I, 0},

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