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Searched refs:GL_RGB32I (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp75 { "rgb32i", GL_RGB32I, }, in init()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp175 case FMT_CASE(RGB, SIGNED_INT32): return GL_RGB32I; in getInternalFormat()
499 case GL_RGB32I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT32); in mapGLInternalFormat()
601 case GL_RGB32I: in isGLInternalColorFormatFilterable()
DgluStrUtil.inl843 case GL_RGB32I: return "GL_RGB32I";
1693 case GL_RGB32I: return "GL_RGB32I";
/external/deqp/modules/gles3/functional/
Des3fFboCompletenessTests.cpp100 GL_RGB8I, GL_RGB16I, GL_RGB32I,
Des3fFboTestUtil.cpp956 case GL_RGB32I: return "rgb32i"; in getFormatName()
Des3fTextureUnitTests.cpp106 GL_RGB32I,
Des3fTextureFormatTests.cpp1342 { "rgb32i", GL_RGB32I, }, in init()
Des3fTextureSpecificationTests.cpp3423 { "rgb32i", GL_RGB32I, }, in init()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL30.java145 public final int GL_RGB32I = 0x8D83; field
/external/deqp/modules/gles31/functional/
Des31fTextureFormatTests.cpp459 { "rgb32i", GL_RGB32I, }, in init()
Des31fFboTestUtil.cpp504 case GL_RGB32I: return "rgb32i"; in getFormatName()
Des31fTextureLevelStateQueryTests.cpp338 internalFormat == GL_RGB32I || in isTextureBufferFormat()
597 …GL_RGB8I, GL_RGB8UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGBA8I, GL_RGBA8UI, GL_RGBA1… in generateInternalFormatTextureGenerationGroup()
Des31fTextureSpecificationTests.cpp798 { "rgb32i", GL_RGB32I, }, in init()
Des31fCopyImageTests.cpp2252 textureFormatViewClasses[VIEWCLASS_96_BITS].push_back(GL_RGB32I); in init()
Des31fTextureBorderClampTests.cpp2357 { "rgb32i", GL_RGB32I, tcu::Sampler::MODE_LAST }, in init()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1032 #define GL_RGB32I 0x8D83 macro
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h2093 #define GL_RGB32I 0x8D83 macro
/external/mesa3d/include/GL/
Dglext.h545 #define GL_RGB32I 0x8D83 macro