Searched refs:GL_SAMPLE_COVERAGE_VALUE (Results 1 – 11 of 11) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fFloatStateQueryTests.cpp | 926 m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, 1.0f); in test() 937 m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, fixedTests[ndx]); in test() 950 …m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, de::clamp(clampTests[ndx], 0.0f, 1.0f… in test() 963 m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, reference); in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fFloatStateQueryTests.cpp | 1008 m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, 1.0f); in test() 1019 m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, fixedTests[ndx]); in test() 1032 …m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, de::clamp(clampTests[ndx], 0.0f, 1.0f… in test() 1045 m_verifier->verifyFloat(m_testCtx, GL_SAMPLE_COVERAGE_VALUE, reference); in test()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL20.java | 140 public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA; field
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 100 case GL_SAMPLE_COVERAGE_VALUE: return "GL_SAMPLE_COVERAGE_VALUE"; 1085 case GL_SAMPLE_COVERAGE_VALUE: return "GL_SAMPLE_COVERAGE_VALUE";
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/external/mesa3d/include/GLES/ |
D | gl.h | 273 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 214 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
D | GwtGL20.java | 787 || pname == GL20.GL_POLYGON_OFFSET_UNITS || pname == GL20.GL_SAMPLE_COVERAGE_VALUE) in glGetFloatv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 330 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/external/mesa3d/include/GL/ |
D | gl.h | 1816 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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D | glext.h | 216 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/ |
D | glew.h | 1251 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA macro
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