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Searched refs:GL_SHININESS (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/mesa/main/
Des1_conversion.c291 case GL_SHININESS: in _es_GetMaterialxv()
575 if (pname != GL_SHININESS) { in _es_Materialx()
605 case GL_SHININESS: in _es_Materialxv()
Dlight.c593 case GL_SHININESS: in _mesa_material_bitmask()
797 case GL_SHININESS: in _mesa_GetMaterialfv()
862 case GL_SHININESS: in _mesa_GetMaterialiv()
Dapi_loopback.c884 case GL_SHININESS: in loopback_Materialiv()
Ddlist.c5826 case GL_SHININESS: in save_Materialfv()
/external/mesa3d/src/glx/tests/
Denum_sizes.cpp176 EXPECT_EQ(1, __glMaterialfv_size(GL_SHININESS)); in TEST()
189 case GL_SHININESS: in TEST()
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/
Degl_defs.h159 #define GL_SHININESS 0x1601 macro
/external/eigen/demos/opengl/
Dquaternion_demo.cpp251 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 64); in drawScene()
/external/mesa3d/include/GLES/
Dgl.h344 #define GL_SHININESS 0x1601 macro
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c695 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 60); in appInit()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglGL1Renderer.java189 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, context.shininess); in applyFixedFuncBindings()
/external/mesa3d/src/mesa/vbo/
Dvbo_save_api.c768 case GL_SHININESS: in _save_Materialfv()
Dvbo_exec_api.c509 case GL_SHININESS: in vbo_Materialfv()
/external/mesa3d/include/GL/
Dgl.h326 #define GL_SHININESS 0x1601 macro
/external/mesa3d/docs/
DVERSIONS409 - optimized changing of GL_SHININESS parameter
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h634 #define GL_SHININESS 0x1601 macro