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Searched refs:GL_TEXTURE_MIN_LOD (Results 1 – 24 of 24) sorted by relevance

/external/mesa3d/src/mesa/main/
Dsamplerobj.c632 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameteri()
719 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameterf()
803 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameteriv()
897 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameterfv()
982 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameterIiv()
1068 case GL_TEXTURE_MIN_LOD: in _mesa_SamplerParameterIuiv()
1153 case GL_TEXTURE_MIN_LOD: in _mesa_GetSamplerParameteriv()
1231 case GL_TEXTURE_MIN_LOD: in _mesa_GetSamplerParameterfv()
1310 case GL_TEXTURE_MIN_LOD: in _mesa_GetSamplerParameterIiv()
1389 case GL_TEXTURE_MIN_LOD: in _mesa_GetSamplerParameterIuiv()
Dtexparam.c541 case GL_TEXTURE_MIN_LOD: in set_tex_parameterf()
786 case GL_TEXTURE_MIN_LOD: in _mesa_TexParameteri()
841 case GL_TEXTURE_MIN_LOD: in _mesa_TexParameteriv()
1343 case GL_TEXTURE_MIN_LOD: in _mesa_GetTexParameterfv()
1527 case GL_TEXTURE_MIN_LOD: in _mesa_GetTexParameteriv()
Dattrib.c797 _mesa_TexParameterf(target, GL_TEXTURE_MIN_LOD, samp->MinLod); in pop_texture_group()
/external/deqp/framework/opengl/
DgluStateReset.cpp169 gl.texParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
202 gl.texParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
229 gl.texParameterf(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
257 gl.texParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
306 gl.texParameterf(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateES()
743 gl.texParameterf (GL_TEXTURE_1D, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
767 gl.texParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
796 gl.texParameterf (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
819 gl.texParameterf (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
843 gl.texParameterf (GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_LOD, -1000.0f); in resetStateGLCore()
[all …]
DgluStrUtil.cpp92 case GL_TEXTURE_MIN_LOD: in operator <<()
DgluStrUtil.inl655 case GL_TEXTURE_MIN_LOD: return "GL_TEXTURE_MIN_LOD";
/external/mesa3d/src/glx/tests/
Denum_sizes.cpp214 EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MIN_LOD)); in TEST()
263 case GL_TEXTURE_MIN_LOD: in TEST()
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp97 gl.texParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod); in setTextureState()
115 gl.samplerParameterf(sampler, GL_TEXTURE_MIN_LOD, state.minLod); in setSamplerState()
609 gl.texParameterf(target, GL_TEXTURE_MIN_LOD, state.minLod); in setTextureState()
627 gl.samplerParameterf(sampler, GL_TEXTURE_MIN_LOD, state.minLod); in setSamplerState()
DglsTextureStateQueryTests.cpp70 CASE_ALL_SETTERS(TESTER_TEXTURE_MIN_LOD): return GL_TEXTURE_MIN_LOD; in mapTesterToPname()
262 pname == GL_TEXTURE_MIN_LOD || in isCoreTextureParam()
1211 const int initialValue = (m_pname == GL_TEXTURE_MIN_LOD) ? (-1000) in test()
2048 const int initialValue = (m_pname == GL_TEXTURE_MIN_LOD) ? (-1000) in test()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp1824 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); in texparameteri()
1847 ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); in texparameteri()
1945 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); in texparameterf()
1968 ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); in texparameterf()
2059 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, &params[0]); in texparameteriv()
2082 ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, &params[0]); in texparameteriv()
2176 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, &params[0]); in texparameterfv()
2199 ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, &params[0]); in texparameterfv()
2295 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); in texparameterIiv()
2316 ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); in texparameterIiv()
[all …]
Des31fTextureMultisampleTests.cpp1903 case TEXTURE_MIN_LOD: return GL_TEXTURE_MIN_LOD; in getParamGLEnum()
Des31fNegativeShaderApiTests.cpp755 ctx.glSamplerParameterf(-1, GL_TEXTURE_MIN_LOD, -1000.0f); in sampler_parameterf()
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/
Degl_defs.h575 #define GL_TEXTURE_MIN_LOD 0x813A macro
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_tex.c344 case GL_TEXTURE_MIN_LOD: in radeonTexParameter()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_tex.c401 case GL_TEXTURE_MIN_LOD: in r200TexParameter()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL30.java49 public final int GL_TEXTURE_MIN_LOD = 0x813A; field
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c416 case GL_TEXTURE_MIN_LOD: in nouveau_tex_parameter()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp1629 gl.texParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, getMinLodForCell(cellNdx)); in setTextureParams()
1944 gl.texParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_LOD, getMinLodForCell(cellNdx)); in setTextureParams()
2261 gl.texParameterf(GL_TEXTURE_3D, GL_TEXTURE_MIN_LOD, getMinLodForCell(cellNdx)); in setTextureParams()
Des3fNegativeShaderApiTests.cpp596 glSamplerParameterf (-1, GL_TEXTURE_MIN_LOD, -1000.0f); in init()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl344 #define GL_TEXTURE_MIN_LOD 0x813A macro
/external/mesa3d/include/GL/
Dgl.h1500 #define GL_TEXTURE_MIN_LOD 0x813A macro
Dglext.h82 #define GL_TEXTURE_MIN_LOD 0x813A macro
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglext.h146 #define GL_TEXTURE_MIN_LOD 0x813A macro
Dglew.h1200 #define GL_TEXTURE_MIN_LOD 0x813A macro