Searched refs:GR_CREATE (Results 1 – 2 of 2) sorted by relevance
159 #define GR_CREATE(className, classEnum) \ macro
464 GrProgramObj *program = GR_CREATE(GrProgramObj, in debugGLCreateProgram()475 GrShaderObj *shader = GR_CREATE(GrShaderObj, GrDebugGL::kShader_ObjTypes); in debugGLCreateShader()