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Searched refs:GR_GL_LINK_STATUS (Results 1 – 4 of 4) sorted by relevance

/external/skia/bench/
DGLBench.cpp98 GR_GL_CALL(gl, GetProgramiv(shaderProgram, GR_GL_LINK_STATUS, &success)); in CreateProgram()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp207 GL_CALL(GetProgramiv(programID, GR_GL_LINK_STATUS, &linked)); in checkLinkStatus()
/external/skia/src/gpu/gl/
DGrGLDefines.h439 #define GR_GL_LINK_STATUS 0x8B82 macro
DGrGLNoOpInterface.cpp568 case GR_GL_LINK_STATUS: // fallthru in noOpGLGetShaderOrProgramiv()