Searched refs:GR_GL_TEXTURE_EXTERNAL (Results 1 – 8 of 8) sorted by relevance
169 GR_GL_CALL(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID)); in eglImageToExternalTexture()174 glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image); in eglImageToExternalTexture()
242 glBindTexture(GR_GL_TEXTURE_EXTERNAL, texID); in eglImageToExternalTexture()247 glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image); in eglImageToExternalTexture()
23 case GR_GL_TEXTURE_EXTERNAL: in texture_target_key()
944 #define GR_GL_TEXTURE_EXTERNAL 0x8D65 macro
592 case GR_GL_TEXTURE_EXTERNAL: in TextureTargetToCopyProgramIdx()
564 if (GR_GL_TEXTURE_EXTERNAL == idDesc.fInfo.fTarget) { in onWrapBackendTexture()735 if (GR_GL_TEXTURE_EXTERNAL == texture->target()) { in onGetWritePixelsInfo()803 if (GR_GL_TEXTURE_EXTERNAL == glTex->target()) { in check_write_and_transfer_input()4009 if (GR_GL_TEXTURE_EXTERNAL == glTexture->target() || in onMakeCopyForTextureParams()
162 externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
73 if (glTexture->target() == GR_GL_TEXTURE_EXTERNAL) { in get_sampler_type()