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Searched refs:GR_GL_TEXTURE_RECTANGLE (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/gl/
DSkGLContext.cpp174 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); in createTextureRectangle()
175 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FILTER, in createTextureRectangle()
177 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FILTER, in createTextureRectangle()
179 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, in createTextureRectangle()
181 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, in createTextureRectangle()
183 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width, height, 0, in createTextureRectangle()
DGrGLProgramDesc.cpp25 case GR_GL_TEXTURE_RECTANGLE: in texture_target_key()
DGrGLDefines.h947 #define GR_GL_TEXTURE_RECTANGLE 0x84F5 macro
DGrGLGpu.h594 case GR_GL_TEXTURE_RECTANGLE: in TextureTargetToCopyProgramIdx()
DGrGLGpu.cpp572 } else if (GR_GL_TEXTURE_RECTANGLE == idDesc.fInfo.fTarget) { in onWrapBackendTexture()
679 if (GR_GL_TEXTURE_RECTANGLE != idDesc.fInfo.fTarget && in onWrapBackendTextureAsRenderTarget()
3714 if (GR_GL_TEXTURE_RECTANGLE != srcTarget) { in copySurfaceAsDraw()
4010 GR_GL_TEXTURE_RECTANGLE == glTexture->target()) { in onMakeCopyForTextureParams()
/external/skia/gm/
Drectangletexture.cpp88 #define TARGET GR_GL_TEXTURE_RECTANGLE in createRectangleTextureImg()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp75 } else if (glTexture->target() == GR_GL_TEXTURE_RECTANGLE) { in get_sampler_type()
/external/skia/tests/
DRectangleTextureTest.cpp166 rectangleInfo.fTarget = GR_GL_TEXTURE_RECTANGLE; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()