Searched refs:GrGLSLTextureSampler (Results 1 – 16 of 16) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLTextureSampler.h | 15 class GrGLSLTextureSampler { 18 typedef SkTArray<GrGLSLTextureSampler> TextureSamplerArray; 20 GrGLSLTextureSampler(UniformHandle uniform, const GrTextureAccess& access) in GrGLSLTextureSampler() function
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D | GrGLSLShaderBuilder.h | 18 class GrGLSLTextureSampler; variable 43 const GrGLSLTextureSampler&, 48 void appendTextureLookup(const GrGLSLTextureSampler&, 58 const GrGLSLTextureSampler&,
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D | GrGLSLShaderBuilder.cpp | 60 const GrGLSLTextureSampler& sampler, in appendTextureLookup() 100 void GrGLSLShaderBuilder::appendTextureLookup(const GrGLSLTextureSampler& sampler, in appendTextureLookup() 107 const GrGLSLTextureSampler& sampler, in appendTextureLookupAndModulate()
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D | GrGLSLProgramBuilder.cpp | 84 SkSTArray<4, GrGLSLTextureSampler> samplers(proc.numTextures()); in emitAndInstallPrimProc() 135 SkSTArray<4, GrGLSLTextureSampler> samplers(fp.numTextures()); in emitAndInstallFragProc() 180 SkSTArray<4, GrGLSLTextureSampler> samplers(xp.numTextures()); in emitAndInstallXferProc()
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D | GrGLSLXferProcessor.h | 25 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray;
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D | GrGLSLFragmentProcessor.h | 33 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray;
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D | GrGLSLPrimitiveProcessor.h | 30 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray;
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D | GrGLSLProgramBuilder.h | 149 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) = 0;
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/external/skia/src/gpu/effects/ |
D | GrTextureDomain.h | 18 class GrGLSLTextureSampler; variable 123 const GrGLSLTextureSampler& sampler,
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D | GrTextureDomain.cpp | 52 const GrGLSLTextureSampler& sampler, in sampleTexture()
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/external/skia/src/gpu/vk/ |
D | GrVkProgramBuilder.h | 49 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) override;
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D | GrVkProgramBuilder.cpp | 54 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) { in emitSamplers()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 43 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) override;
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D | GrGLProgramBuilder.cpp | 84 GrGLSLTextureSampler::TextureSamplerArray* outSamplers) { in emitSamplers()
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/external/skia/gyp/ |
D | gpu.gypi | 403 '<(skia_src_path)/gpu/glsl/GrGLSLTextureSampler.h',
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/external/skia/src/effects/ |
D | SkBlurMaskFilter.cpp | 694 const GrGLSLTextureSampler& sampler, in OutputRectBlurProfileLookup()
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