Searched refs:HasAllocatedSpillOperand (Results 1 – 2 of 2) sorted by relevance
127 DCHECK(TopLevel()->HasAllocatedSpillOperand()); in MakeSpilled()134 bool LiveRange::HasAllocatedSpillOperand() const { in HasAllocatedSpillOperand() function in v8::internal::LiveRange1443 if (range->HasAllocatedSpillOperand() && in PopulatePointerMaps()1527 if (current->HasAllocatedSpillOperand()) { in AllocateRegisters()1704 if (!range->TopLevel()->HasAllocatedSpillOperand()) return; in FreeSpillSlot()2134 if (!first->HasAllocatedSpillOperand()) { in Spill()
266 bool HasAllocatedSpillOperand() const;