Searched refs:IsDebugBreak (Results 1 – 6 of 6) sorted by relevance
341 DCHECK(IsDebugBreak() || IsDebuggerStatement()); in SetBreakPoint()354 DCHECK(!IsDebugBreak()); in ClearBreakPoint()365 DCHECK(IsDebugBreak()); in SetOneShot()380 DCHECK(IsDebugBreak()); in ClearOneShot()386 DCHECK(!IsDebugBreak()); in ClearOneShot()398 if (IsDebugBreak()) return; in SetDebugBreak()418 DCHECK(IsDebugBreak()); in SetDebugBreak()437 DCHECK(!IsDebugBreak()); in ClearDebugBreak()441 bool BreakLocation::IsDebugBreak() const { in IsDebugBreak() function in v8::internal::BreakLocation453 return interpreter::Bytecodes::IsDebugBreak(bytecode); in IsDebugBreak()
81 bool IsDebugBreak() const;
113 DCHECK(!IsDebugBreak(bytecode)); in GetDebugBreak()486 bool Bytecodes::IsDebugBreak(Bytecode bytecode) { in IsDebugBreak() function in v8::internal::interpreter::Bytecodes724 if (IsDebugBreak(bytecode)) return os; in Decode()
595 static bool IsDebugBreak(Bytecode bytecode);
166 if (!Bytecodes::IsDebugBreak(Bytecode::k##Name) && \ in TEST()
410 if (!Bytecodes::IsDebugBreak(Bytecode::k##Name)) { \ in TEST_F()