Searched refs:IsWindow (Results 1 – 15 of 15) sorted by relevance
128 if (!IsWindow(window) || !IsWindowVisible(window) || IsIconic(window)) in SelectWindow()139 if (!IsWindow(window_) || !IsWindowVisible(window_) || IsIconic(window_)) in BringSelectedWindowToFront()160 if (!IsWindow(window_)) { in Capture()
80 ASSERT(!IsWindow()); in ~MainWnd()105 if (IsWindow()) { in Destroy()116 bool MainWnd::IsWindow() { in IsWindow() function in MainWnd117 return wnd_ && ::IsWindow(wnd_) != FALSE; in IsWindow()147 ASSERT(IsWindow()); in SwitchToConnectUI()448 if (::IsWindow(*wnd)) in CreateChildWindow()457 ASSERT(::IsWindow(*wnd) != FALSE); in CreateChildWindow()
51 virtual bool IsWindow() = 0;88 virtual bool IsWindow();
147 if (main_wnd_->IsWindow()) { in EnsureStreamingUI()211 if (main_wnd_->IsWindow()) in OnDisconnected()430 if (main_wnd_->IsWindow()) in DisconnectFromCurrentPeer()442 if (main_wnd_->IsWindow()) { in UIThreadCallback()
137 ASSERT(!IsWindow()); in ~GtkMainWnd()144 bool GtkMainWnd::IsWindow() { in IsWindow() function in GtkMainWnd212 if (!IsWindow()) in Destroy()224 ASSERT(IsWindow()); in SwitchToConnectUI()
40 if (!wnd_->IsWindow() && !conductor_->connection_active() && in Wait()
36 virtual bool IsWindow();
25 DCHECK(IsWindow(hwnd_)); in ScopedGetDC()
77 bool IsWindow() const { return type_ == WINDOW; } in IsWindow() function
131 bool IsWindow() { return BOOLToBool(::IsWindow(_window)); } in IsWindow() function
137 return (::IsWindow(id.id()) != FALSE && ::IsWindowVisible(id.id()) != FALSE); in IsVisible()
169 if (::IsWindow(handle())) { in Dispose()
64 assert(!IsWindow(hwnd_)); in Destroy()
78 if( IsWindow(hWnd) == 0 ) in _initialize()
420 'IsWindow@4',