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Searched refs:LongAlign (Results 1 – 3 of 3) sorted by relevance

/external/clang/lib/Basic/
DTargetInfo.cpp36 LongWidth = LongAlign = 32; in TargetInfo()
286 LongWidth = LongAlign = 64; in adjust()
DTargets.cpp563 this->LongWidth = this->LongAlign = 32; in PS3PPUTargetInfo()
711 this->LongAlign = 32; in NaClTargetInfo()
1511 LongWidth = LongAlign = PointerWidth = PointerAlign = 64; in PPC64TargetInfo()
1609 LongWidth = LongAlign = 64; in NVPTXTargetInfo()
1713 LongWidth = LongAlign = 32; in NVPTX32TargetInfo()
3953 LongWidth = LongAlign = PointerWidth = PointerAlign = IsX32 ? 32 : 64; in X86_64TargetInfo()
4032 LongWidth = LongAlign = 32; in WindowsX86_64TargetInfo()
4602 LongWidth = LongAlign = 64; // RenderScript uses a 64-bit long type in handleTargetFeatures()
5280 LongWidth = LongAlign = PointerWidth = PointerAlign = 64; in AArch64TargetInfo()
6064 LongWidth = LongAlign = PointerWidth = PointerAlign = 64; in SparcV9TargetInfo()
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/external/clang/include/clang/Basic/
DTargetInfo.h68 unsigned char LongWidth, LongAlign; variable
311 unsigned getLongAlign() const { return LongAlign; } in getLongAlign()