Searched refs:MAT_BIT_FRONT_DIFFUSE (Results 1 – 8 of 8) sorted by relevance
588 bitmask |= MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE; in _mesa_material_bitmask()598 bitmask |= MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE; in _mesa_material_bitmask()672 if (bitmask & MAT_BIT_FRONT_DIFFUSE) { in _mesa_update_material()730 MAT_BIT_FRONT_DIFFUSE | MAT_BIT_BACK_DIFFUSE | in _mesa_ColorMaterial()921 MAT_BIT_FRONT_DIFFUSE | in _mesa_update_lighting()931 MAT_BIT_FRONT_DIFFUSE | in _mesa_update_lighting()
602 #define MAT_BIT_FRONT_DIFFUSE (1<<MAT_ATTRIB_FRONT_DIFFUSE) macro616 MAT_BIT_FRONT_DIFFUSE | \
897 MAT_BIT_FRONT_DIFFUSE) << (side))
71 if (m & MAT_BIT_FRONT_DIFFUSE) in get_material_bitmask()
48 if (m & MAT_BIT_FRONT_DIFFUSE) in get_material_bitmask()
498 if (updateMats & MAT_BIT_FRONT_DIFFUSE) in vbo_Materialfv()534 if (updateMats & MAT_BIT_FRONT_DIFFUSE) in vbo_Materialfv()
754 if (mask & MAT_BIT_FRONT_DIFFUSE) { in radeonColorMaterial()813 if (mask & MAT_BIT_FRONT_DIFFUSE) { in radeonUpdateMaterial()
913 if (mask & MAT_BIT_FRONT_DIFFUSE) { in r200ColorMaterial()1010 if (mask & MAT_BIT_FRONT_DIFFUSE) { in r200UpdateMaterial()