Searched refs:N_PERMANENT_BYTES (Results 1 – 1 of 1) sorted by relevance
64 #define N_PERMANENT_BYTES 10000 macro66 static HChar permanent[N_PERMANENT_BYTES] __attribute__((aligned(REQ_ALIGN)));69 static HChar* permanent_last = &permanent[N_PERMANENT_BYTES-1];83 vassert(permanent_last == &permanent[N_PERMANENT_BYTES-1]); in vexAllocSanityCheck()