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Searched refs:NewShader (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_program.c246 functions->NewShader = st_new_shader; in st_init_program_functions()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_program.c269 functions->NewShader = brw_new_shader; in brwInitFragProgFuncs()
/external/mesa3d/src/glsl/
Dtest_optpass.cpp202 ctx->Driver.NewShader = _mesa_new_shader; in test_optpass()
Dmain.cpp60 ctx->Driver.NewShader = _mesa_new_shader; in initialize_context()
Dlinker.cpp1060 gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type); in link_intrastage_shaders()
/external/mesa3d/src/mesa/main/
Dshaderobj.c427 driver->NewShader = _mesa_new_shader; in _mesa_init_shader_object_functions()
Ddd.h648 struct gl_shader *(*NewShader)(struct gl_context *ctx, GLuint name, GLenum type); member
Dshaderapi.c267 sh = ctx->Driver.NewShader(ctx, name, type); in create_shader()
Dff_fragment_shader.cpp1293 p.shader = ctx->Driver.NewShader(ctx, 0, GL_FRAGMENT_SHADER); in create_new_program()