1 /************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #define CMD_MI (0x0 << 29) 29 #define CMD_2D (0x2 << 29) 30 #define CMD_3D (0x3 << 29) 31 32 #define MI_NOOP (CMD_MI | 0) 33 34 #define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23) 35 36 #define MI_FLUSH (CMD_MI | (4 << 23)) 37 #define FLUSH_MAP_CACHE (1 << 0) 38 #define INHIBIT_FLUSH_RENDER_CACHE (1 << 2) 39 40 #define MI_FLUSH_DW (CMD_MI | (0x26 << 23) | 2) 41 42 /* Stalls command execution waiting for the given events to have occurred. */ 43 #define MI_WAIT_FOR_EVENT (CMD_MI | (0x3 << 23)) 44 #define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) 45 #define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) 46 47 #define MI_STORE_REGISTER_MEM (CMD_MI | (0x24 << 23)) 48 # define MI_STORE_REGISTER_MEM_USE_GGTT (1 << 22) 49 50 /* p189 */ 51 #define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16)) 52 #define I1_LOAD_S(n) (1<<(4+n)) 53 54 #define _3DSTATE_DRAWRECT_INFO (CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3) 55 56 /** @{ 57 * 58 * PIPE_CONTROL operation, a combination MI_FLUSH and register write with 59 * additional flushing control. 60 */ 61 #define _3DSTATE_PIPE_CONTROL (CMD_3D | (3 << 27) | (2 << 24)) 62 #define PIPE_CONTROL_CS_STALL (1 << 20) 63 #define PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET (1 << 19) 64 #define PIPE_CONTROL_TLB_INVALIDATE (1 << 18) 65 #define PIPE_CONTROL_SYNC_GFDT (1 << 17) 66 #define PIPE_CONTROL_MEDIA_STATE_CLEAR (1 << 16) 67 #define PIPE_CONTROL_NO_WRITE (0 << 14) 68 #define PIPE_CONTROL_WRITE_IMMEDIATE (1 << 14) 69 #define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14) 70 #define PIPE_CONTROL_WRITE_TIMESTAMP (3 << 14) 71 #define PIPE_CONTROL_DEPTH_STALL (1 << 13) 72 #define PIPE_CONTROL_WRITE_FLUSH (1 << 12) 73 #define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11) 74 #define PIPE_CONTROL_TC_FLUSH (1 << 10) /* GM45+ only */ 75 #define PIPE_CONTROL_ISP_DIS (1 << 9) 76 #define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8) 77 /* GT */ 78 #define PIPE_CONTROL_VF_CACHE_INVALIDATE (1 << 4) 79 #define PIPE_CONTROL_CONST_CACHE_INVALIDATE (1 << 3) 80 #define PIPE_CONTROL_STATE_CACHE_INVALIDATE (1 << 2) 81 #define PIPE_CONTROL_STALL_AT_SCOREBOARD (1 << 1) 82 #define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0) 83 #define PIPE_CONTROL_PPGTT_WRITE (0 << 2) 84 #define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2) 85 86 /** @} */ 87 88 /** @{ 89 * 915 definitions 90 * 91 * 915 documents say that bits 31:28 and 1 are "undefined, must be zero." 92 */ 93 #define S0_VB_OFFSET_MASK 0x0ffffffc 94 #define S0_AUTO_CACHE_INV_DISABLE (1<<0) 95 /** @} */ 96 97 /** @{ 98 * 830 definitions 99 */ 100 #define S0_VB_OFFSET_MASK_830 0xffffff80 101 #define S0_VB_PITCH_SHIFT_830 1 102 #define S0_VB_ENABLE_830 (1<<0) 103 /** @} */ 104 105 #define S1_VERTEX_WIDTH_SHIFT 24 106 #define S1_VERTEX_WIDTH_MASK (0x3f<<24) 107 #define S1_VERTEX_PITCH_SHIFT 16 108 #define S1_VERTEX_PITCH_MASK (0x3f<<16) 109 110 #define TEXCOORDFMT_2D 0x0 111 #define TEXCOORDFMT_3D 0x1 112 #define TEXCOORDFMT_4D 0x2 113 #define TEXCOORDFMT_1D 0x3 114 #define TEXCOORDFMT_2D_16 0x4 115 #define TEXCOORDFMT_4D_16 0x5 116 #define TEXCOORDFMT_NOT_PRESENT 0xf 117 #define S2_TEXCOORD_FMT0_MASK 0xf 118 #define S2_TEXCOORD_FMT1_SHIFT 4 119 #define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4)) 120 #define S2_TEXCOORD_NONE (~0) 121 #define S2_TEX_COUNT_SHIFT_830 12 122 #define S2_VERTEX_1_WIDTH_SHIFT_830 0 123 #define S2_VERTEX_0_WIDTH_SHIFT_830 6 124 /* S3 not interesting */ 125 126 #define S4_POINT_WIDTH_SHIFT 23 127 #define S4_POINT_WIDTH_MASK (0x1ff<<23) 128 #define S4_LINE_WIDTH_SHIFT 19 129 #define S4_LINE_WIDTH_ONE (0x2<<19) 130 #define S4_LINE_WIDTH_MASK (0xf<<19) 131 #define S4_FLATSHADE_ALPHA (1<<18) 132 #define S4_FLATSHADE_FOG (1<<17) 133 #define S4_FLATSHADE_SPECULAR (1<<16) 134 #define S4_FLATSHADE_COLOR (1<<15) 135 #define S4_CULLMODE_BOTH (0<<13) 136 #define S4_CULLMODE_NONE (1<<13) 137 #define S4_CULLMODE_CW (2<<13) 138 #define S4_CULLMODE_CCW (3<<13) 139 #define S4_CULLMODE_MASK (3<<13) 140 #define S4_VFMT_POINT_WIDTH (1<<12) 141 #define S4_VFMT_SPEC_FOG (1<<11) 142 #define S4_VFMT_COLOR (1<<10) 143 #define S4_VFMT_DEPTH_OFFSET (1<<9) 144 #define S4_VFMT_XYZ (1<<6) 145 #define S4_VFMT_XYZW (2<<6) 146 #define S4_VFMT_XY (3<<6) 147 #define S4_VFMT_XYW (4<<6) 148 #define S4_VFMT_XYZW_MASK (7<<6) 149 #define S4_FORCE_DEFAULT_DIFFUSE (1<<5) 150 #define S4_FORCE_DEFAULT_SPECULAR (1<<4) 151 #define S4_LOCAL_DEPTH_OFFSET_ENABLE (1<<3) 152 #define S4_VFMT_FOG_PARAM (1<<2) 153 #define S4_SPRITE_POINT_ENABLE (1<<1) 154 #define S4_LINE_ANTIALIAS_ENABLE (1<<0) 155 156 #define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \ 157 S4_VFMT_SPEC_FOG | \ 158 S4_VFMT_COLOR | \ 159 S4_VFMT_DEPTH_OFFSET | \ 160 S4_VFMT_XYZW_MASK | \ 161 S4_VFMT_FOG_PARAM) 162 163 164 #define S5_WRITEDISABLE_ALPHA (1<<31) 165 #define S5_WRITEDISABLE_RED (1<<30) 166 #define S5_WRITEDISABLE_GREEN (1<<29) 167 #define S5_WRITEDISABLE_BLUE (1<<28) 168 #define S5_WRITEDISABLE_MASK (0xf<<28) 169 #define S5_FORCE_DEFAULT_POINT_SIZE (1<<27) 170 #define S5_LAST_PIXEL_ENABLE (1<<26) 171 #define S5_GLOBAL_DEPTH_OFFSET_ENABLE (1<<25) 172 #define S5_FOG_ENABLE (1<<24) 173 #define S5_STENCIL_REF_SHIFT 16 174 #define S5_STENCIL_REF_MASK (0xff<<16) 175 #define S5_STENCIL_TEST_FUNC_SHIFT 13 176 #define S5_STENCIL_TEST_FUNC_MASK (0x7<<13) 177 #define S5_STENCIL_FAIL_SHIFT 10 178 #define S5_STENCIL_FAIL_MASK (0x7<<10) 179 #define S5_STENCIL_PASS_Z_FAIL_SHIFT 7 180 #define S5_STENCIL_PASS_Z_FAIL_MASK (0x7<<7) 181 #define S5_STENCIL_PASS_Z_PASS_SHIFT 4 182 #define S5_STENCIL_PASS_Z_PASS_MASK (0x7<<4) 183 #define S5_STENCIL_WRITE_ENABLE (1<<3) 184 #define S5_STENCIL_TEST_ENABLE (1<<2) 185 #define S5_COLOR_DITHER_ENABLE (1<<1) 186 #define S5_LOGICOP_ENABLE (1<<0) 187 188 189 #define S6_ALPHA_TEST_ENABLE (1<<31) 190 #define S6_ALPHA_TEST_FUNC_SHIFT 28 191 #define S6_ALPHA_TEST_FUNC_MASK (0x7<<28) 192 #define S6_ALPHA_REF_SHIFT 20 193 #define S6_ALPHA_REF_MASK (0xff<<20) 194 #define S6_DEPTH_TEST_ENABLE (1<<19) 195 #define S6_DEPTH_TEST_FUNC_SHIFT 16 196 #define S6_DEPTH_TEST_FUNC_MASK (0x7<<16) 197 #define S6_CBUF_BLEND_ENABLE (1<<15) 198 #define S6_CBUF_BLEND_FUNC_SHIFT 12 199 #define S6_CBUF_BLEND_FUNC_MASK (0x7<<12) 200 #define S6_CBUF_SRC_BLEND_FACT_SHIFT 8 201 #define S6_CBUF_SRC_BLEND_FACT_MASK (0xf<<8) 202 #define S6_CBUF_DST_BLEND_FACT_SHIFT 4 203 #define S6_CBUF_DST_BLEND_FACT_MASK (0xf<<4) 204 #define S6_DEPTH_WRITE_ENABLE (1<<3) 205 #define S6_COLOR_WRITE_ENABLE (1<<2) 206 #define S6_TRISTRIP_PV_SHIFT 0 207 #define S6_TRISTRIP_PV_MASK (0x3<<0) 208 209 #define S7_DEPTH_OFFSET_CONST_MASK ~0 210 211 /* p143 */ 212 #define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) 213 /* Dword 1 */ 214 #define BUF_3D_ID_COLOR_BACK (0x3<<24) 215 #define BUF_3D_ID_DEPTH (0x7<<24) 216 #define BUF_3D_USE_FENCE (1<<23) 217 #define BUF_3D_TILED_SURFACE (1<<22) 218 #define BUF_3D_TILE_WALK_X 0 219 #define BUF_3D_TILE_WALK_Y (1<<21) 220 #define BUF_3D_PITCH(x) (((x)/4)<<2) 221 /* Dword 2 */ 222 #define BUF_3D_ADDR(x) ((x) & ~0x3) 223 224 /* Primitive dispatch on 830-945 */ 225 #define _3DPRIMITIVE (CMD_3D | (0x1f << 24)) 226 #define PRIM_INDIRECT (1<<23) 227 #define PRIM_INLINE (0<<23) 228 #define PRIM_INDIRECT_SEQUENTIAL (0<<17) 229 #define PRIM_INDIRECT_ELTS (1<<17) 230 231 #define PRIM3D_TRILIST (0x0<<18) 232 #define PRIM3D_TRISTRIP (0x1<<18) 233 #define PRIM3D_TRISTRIP_RVRSE (0x2<<18) 234 #define PRIM3D_TRIFAN (0x3<<18) 235 #define PRIM3D_POLY (0x4<<18) 236 #define PRIM3D_LINELIST (0x5<<18) 237 #define PRIM3D_LINESTRIP (0x6<<18) 238 #define PRIM3D_RECTLIST (0x7<<18) 239 #define PRIM3D_POINTLIST (0x8<<18) 240 #define PRIM3D_DIB (0x9<<18) 241 #define PRIM3D_MASK (0x1f<<18) 242 243 #define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22) | 6) 244 245 #define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22) | 4) 246 247 #define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22) | 6) 248 249 #define XY_TEXT_IMMEDIATE_BLIT_CMD (CMD_2D | (0x31 << 22)) 250 # define XY_TEXT_BYTE_PACKED (1 << 16) 251 252 /* BR00 */ 253 #define XY_BLT_WRITE_ALPHA (1 << 21) 254 #define XY_BLT_WRITE_RGB (1 << 20) 255 #define XY_SRC_TILED (1 << 15) 256 #define XY_DST_TILED (1 << 11) 257 258 /* BR13 */ 259 #define BR13_8 (0x0 << 24) 260 #define BR13_565 (0x1 << 24) 261 #define BR13_8888 (0x3 << 24) 262 263 #define FENCE_LINEAR 0 264 #define FENCE_XMAJOR 1 265 #define FENCE_YMAJOR 2 266 267 #define SO_NUM_PRIM_STORAGE_NEEDED 0x2280 268 #define SO_PRIM_STORAGE_NEEDED0_IVB 0x5240 269 #define SO_PRIM_STORAGE_NEEDED1_IVB 0x5248 270 #define SO_PRIM_STORAGE_NEEDED2_IVB 0x5250 271 #define SO_PRIM_STORAGE_NEEDED3_IVB 0x5258 272 273 #define SO_NUM_PRIMS_WRITTEN 0x2288 274 #define SO_NUM_PRIMS_WRITTEN0_IVB 0x5200 275 #define SO_NUM_PRIMS_WRITTEN1_IVB 0x5208 276 #define SO_NUM_PRIMS_WRITTEN2_IVB 0x5210 277 #define SO_NUM_PRIMS_WRITTEN3_IVB 0x5218 278 279 #define TIMESTAMP 0x2358 280