Searched refs:PROGRAM_3D_FLOAT (Results 1 – 2 of 2) sorted by relevance
172 PROGRAM_3D_FLOAT, enumerator
1113 bool is3D = de::inRange<int>(program, PROGRAM_3D_FLOAT, PROGRAM_3D_UINT_BIAS); in getProgram()1196 …case PROGRAM_3D_FLOAT: sampler = "sampler3D"; lookup = "texture(u_sampler, v_texCoord)"; … in getProgram()1347 case SAMPLERTYPE_FLOAT: progSpec = useBias ? PROGRAM_3D_FLOAT_BIAS : PROGRAM_3D_FLOAT; break; in renderQuad()