Searched refs:PreAllocated (Results 1 – 1 of 1) sorted by relevance
110 bool PreAllocated; member121 isSpillSlot(isSS), Alloca(Val), PreAllocated(false), isAliased(A) {} in StackObject()347 Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; in mapLocalFrameObject()390 return Objects[ObjectIdx+NumFixedObjects].PreAllocated; in isObjectPreAllocated()