Searched refs:RGBA32F (Results 1 – 6 of 6) sorted by relevance
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/ |
D | TextureBlenderFactory.java | 51 case RGBA32F: in createTextureBlender()
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D | TextureBlenderAWT.java | 146 case RGBA32F:// TODO: implement these textures in setupMaterialColor()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | TextureUtil.java | 73 case RGBA32F: in isFormatSupported() 359 case RGBA32F: in uploadTexture()
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
D | Image.java | 252 RGBA32F(128,true), enumConstant
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/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_format.c | 263 _(R32G32B32A32_FLOAT, RGBA32F , 0, C, C, C, C, 2, 1, 0, 3, NONE, ____),
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/external/mesa3d/src/gallium/docs/source/ |
D | screen.rst | 91 supported, e.g. RGBA8 and RGBA32F as the first and second colorbuffer, resp.
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