Searched refs:SHADERS_PAINT_SHIFT (Results 1 – 2 of 2) sorted by relevance
45 #define SHADERS_PAINT_SHIFT (0) macro46 #define SHADERS_IMAGE_SHIFT (SHADERS_PAINT_SHIFT + _SHADERS_PAINT_BITS)67 VEGA_SOLID_FILL_SHADER = 1 << SHADERS_PAINT_SHIFT,68 VEGA_LINEAR_GRADIENT_SHADER = 2 << SHADERS_PAINT_SHIFT,69 VEGA_RADIAL_GRADIENT_SHADER = 3 << SHADERS_PAINT_SHIFT,70 VEGA_PATTERN_SHADER = 4 << SHADERS_PAINT_SHIFT,71 VEGA_PAINT_DEGENERATE_SHADER = 5 << SHADERS_PAINT_SHIFT,
261 switch (sh << SHADERS_PAINT_SHIFT) { in create_shader()267 shaders[idx] = &shaders_paint_asm[(sh >> SHADERS_PAINT_SHIFT) - 1]; in create_shader()