Searched refs:STATE_LIGHT (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/glsl/ |
D | builtin_variables.cpp | 164 {"ambient", {STATE_LIGHT, 0, STATE_AMBIENT}, SWIZZLE_XYZW}, 165 {"diffuse", {STATE_LIGHT, 0, STATE_DIFFUSE}, SWIZZLE_XYZW}, 166 {"specular", {STATE_LIGHT, 0, STATE_SPECULAR}, SWIZZLE_XYZW}, 167 {"position", {STATE_LIGHT, 0, STATE_POSITION}, SWIZZLE_XYZW}, 168 {"halfVector", {STATE_LIGHT, 0, STATE_HALF_VECTOR}, SWIZZLE_XYZW}, 169 {"spotDirection", {STATE_LIGHT, 0, STATE_SPOT_DIRECTION}, 174 {"spotCosCutoff", {STATE_LIGHT, 0, STATE_SPOT_DIRECTION}, SWIZZLE_WWWW}, 175 {"spotCutoff", {STATE_LIGHT, 0, STATE_SPOT_CUTOFF}, SWIZZLE_XXXX}, 176 {"spotExponent", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_WWWW}, 177 {"constantAttenuation", {STATE_LIGHT, 0, STATE_ATTENUATION}, SWIZZLE_XXXX}, [all …]
|
/external/mesa3d/src/mesa/program/ |
D | prog_statevars.h | 59 STATE_LIGHT, enumerator
|
D | prog_statevars.c | 91 case STATE_LIGHT: in _mesa_fetch_state() 636 case STATE_LIGHT: in _mesa_program_state_flags() 745 case STATE_LIGHT: in append_token() 958 case STATE_LIGHT: in _mesa_program_state_string()
|
D | program_parse.y | 1398 $$[0] = STATE_LIGHT;
|
/external/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 934 register_param3(p, STATE_LIGHT, light, property); in get_lightprod() 950 struct ureg attenuation = register_param3(p, STATE_LIGHT, i, in calculate_light_attenuation()
|