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Searched refs:STATE_PROJECTION_MATRIX (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprog_statevars.h75 STATE_PROJECTION_MATRIX, enumerator
Dprog_statevars.c280 case STATE_PROJECTION_MATRIX: in _mesa_fetch_state()
305 else if (mat == STATE_PROJECTION_MATRIX) { in _mesa_fetch_state()
659 case STATE_PROJECTION_MATRIX: in _mesa_program_state_flags()
777 case STATE_PROJECTION_MATRIX: in append_token()
991 case STATE_PROJECTION_MATRIX: in _mesa_program_state_string()
Dprogram_parse.y1690 $$[0] = STATE_PROJECTION_MATRIX;
2509 state_tokens[0] == STATE_PROJECTION_MATRIX ||
/external/mesa3d/src/glsl/
Dbuiltin_variables.cpp292 STATE_PROJECTION_MATRIX, STATE_MATRIX_TRANSPOSE);
294 STATE_PROJECTION_MATRIX, STATE_MATRIX_INVTRANS);
296 STATE_PROJECTION_MATRIX, 0);
298 STATE_PROJECTION_MATRIX, STATE_MATRIX_INVERSE);