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Searched refs:SUBC_3D (Results 1 – 25 of 26) sorted by relevance

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/external/mesa3d/src/gallium/drivers/nvc0/
Dnvc0_screen.c296 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2); in nvc0_graph_set_macro()
299 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1); in nvc0_graph_set_macro()
309 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1); in nvc0_magic_3d_init()
311 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2); in nvc0_magic_3d_init()
314 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2); in nvc0_magic_3d_init()
317 BEGIN_NVC0(push, SUBC_3D(0x074c), 1); in nvc0_magic_3d_init()
320 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1); in nvc0_magic_3d_init()
322 BEGIN_NVC0(push, SUBC_3D(0x1794), 1); in nvc0_magic_3d_init()
324 BEGIN_NVC0(push, SUBC_3D(0x0de8), 1); in nvc0_magic_3d_init()
327 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1); in nvc0_magic_3d_init()
[all …]
Dnvc0_winsys.h49 #define SUBC_3D(m) 0, (m) macro
50 #define NVC0_3D(n) SUBC_3D(NVC0_3D_##n)
51 #define NVE4_3D(n) SUBC_3D(NVE4_3D_##n)
Dnvc0_state_validate.c38 BEGIN_NVC0(push, SUBC_3D(0x07e0), 2); in nvc0_validate_zcull()
41 BEGIN_NVC0(push, SUBC_3D(0x15c8), 1); /* bits 0x3 */ in nvc0_validate_zcull()
Dnvc0_shader_state.c125 BEGIN_NVC0(push, SUBC_3D(0x0360), 2); in nvc0_fragprog_validate()
Dnvc0_query.c418 BEGIN_NVC0(push, SUBC_3D(NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH), 4); in nvc0_query_fifo_wait()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_local.h177 #define SUBC_3D(mthd) 7, (mthd) macro
178 #define NV04_TTRI(mthd) SUBC_3D(NV04_TEXTURED_TRIANGLE_##mthd)
179 #define NV04_MTRI(mthd) SUBC_3D(NV04_MULTITEX_TRIANGLE_##mthd)
180 #define NV10_3D(mthd) SUBC_3D(NV10_3D_##mthd)
181 #define NV11_3D(mthd) SUBC_3D(NV11_3D_##mthd)
182 #define NV17_3D(mthd) SUBC_3D(NV17_3D_##mthd)
183 #define NV20_3D(mthd) SUBC_3D(NV20_3D_##mthd)
184 #define NV25_3D(mthd) SUBC_3D(NV25_3D_##mthd)
Dnv20_context.c140 BEGIN_NV04(push, SUBC_3D(0x17e0), 3); in nv20_hwctx_init()
149 BEGIN_NV04(push, SUBC_3D(0x1e68), 1); in nv20_hwctx_init()
155 BEGIN_NV04(push, SUBC_3D(0x290), 1); in nv20_hwctx_init()
157 BEGIN_NV04(push, SUBC_3D(0x9fc), 1); in nv20_hwctx_init()
159 BEGIN_NV04(push, SUBC_3D(0x1d80), 1); in nv20_hwctx_init()
161 BEGIN_NV04(push, SUBC_3D(0x9f8), 1); in nv20_hwctx_init()
163 BEGIN_NV04(push, SUBC_3D(0x17ec), 3); in nv20_hwctx_init()
169 BEGIN_NV04(push, SUBC_3D(0x1d88), 1); in nv20_hwctx_init()
181 BEGIN_NV04(push, SUBC_3D(0x1e98), 1); in nv20_hwctx_init()
187 BEGIN_NV04(push, SUBC_3D(0x120), 3); in nv20_hwctx_init()
[all …]
Dnv20_state_tnl.c257 BEGIN_NV04(push, SUBC_3D(LIGHT_MODEL_AMBIENT_R(side)), 3); in nv20_emit_material_ambient()
261 BEGIN_NV04(push, SUBC_3D(MATERIAL_FACTOR_R(side)), 3); in nv20_emit_material_ambient()
271 BEGIN_NV04(push, SUBC_3D(LIGHT_AMBIENT_R(side, i)), 3); in nv20_emit_material_ambient()
284 BEGIN_NV04(push, SUBC_3D(MATERIAL_FACTOR_A(side)), 1); in nv20_emit_material_diffuse()
293 BEGIN_NV04(push, SUBC_3D(LIGHT_DIFFUSE_R(side, i)), 3); in nv20_emit_material_diffuse()
311 BEGIN_NV04(push, SUBC_3D(LIGHT_SPECULAR_R(side, i)), 3); in nv20_emit_material_specular()
328 BEGIN_NV04(push, SUBC_3D(MATERIAL_SHININESS(side)), 6); in nv20_emit_material_shininess()
Dnv10_context.c240 BEGIN_NV04(push, SUBC_3D(0x290), 1); in nv10_hwctx_init()
242 BEGIN_NV04(push, SUBC_3D(0x3f4), 1); in nv10_hwctx_init()
253 BEGIN_NV04(push, SUBC_3D(0xd84), 1); in nv10_hwctx_init()
261 BEGIN_NV04(push, SUBC_3D(0x120), 3); in nv10_hwctx_init()
Dnv10_render.c193 BEGIN_NV04(push, SUBC_3D(m), n)
Dnv20_render.c217 BEGIN_NV04(push, SUBC_3D(m), n)
/external/mesa3d/src/gallium/drivers/nv30/
Dnv30_screen.c475 BEGIN_NV04(push, SUBC_3D(0x03b0), 1); in nv30_screen_create()
477 BEGIN_NV04(push, SUBC_3D(0x1d80), 1); in nv30_screen_create()
480 BEGIN_NV04(push, SUBC_3D(0x1e98), 1); in nv30_screen_create()
482 BEGIN_NV04(push, SUBC_3D(0x17e0), 3); in nv30_screen_create()
486 BEGIN_NV04(push, SUBC_3D(0x1f80), 16); in nv30_screen_create()
497 BEGIN_NV04(push, SUBC_3D(0x1450), 1); in nv30_screen_create()
500 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */ in nv30_screen_create()
506 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1); in nv30_screen_create()
508 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2); in nv30_screen_create()
511 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1); in nv30_screen_create()
[all …]
Dnv30_query.c171 BEGIN_NV04(push, SUBC_3D(q->enable), 1); in nv30_query_begin()
191 BEGIN_NV04(push, SUBC_3D(q->enable), 1); in nv30_query_end()
242 BEGIN_NV04(push, SUBC_3D(0x1e98), 1); in nv40_query_render_condition()
249 BEGIN_NV04(push, SUBC_3D(0x0110), 1); in nv40_query_render_condition()
253 BEGIN_NV04(push, SUBC_3D(0x1e98), 1); in nv40_query_render_condition()
Dnv30_winsys.h149 #define SUBC_3D(mthd) 7, (mthd) macro
150 #define NV30_3D(mthd) SUBC_3D(NV30_3D_##mthd)
151 #define NV40_3D(mthd) SUBC_3D(NV40_3D_##mthd)
Dnv30_fragprog.c122 BEGIN_NV04(push, SUBC_3D(0x0b40), 1); in nv30_fragprog_validate()
Dnv30_state_validate.c104 BEGIN_NV04(push, SUBC_3D(0x1da4), 1); in nv30_validate_fb()
190 BEGIN_NV04(push, SUBC_3D(0x037c), 1); in nv30_validate_blend_colour()
/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_winsys.h50 #define SUBC_3D(m) 3, (m) macro
51 #define NV50_3D(n) SUBC_3D(NV50_3D_##n)
52 #define NVA0_3D(n) SUBC_3D(NVA0_3D_##n)
Dnv50_query.c315 BEGIN_NV04(push, SUBC_3D(NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH), 4); in nv84_query_fifo_wait()
341 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1); in nv50_render_condition()
375 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1); in nva0_so_target_save_offset()
Dnv50_stateobj.h13 (so)->state[(so)->size++] = NV50_FIFO_PKHDR(SUBC_3D(m), s)
Dnv50_context.c51 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1); in nv50_texture_barrier()
Dnv50_screen.c358 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1); in nv50_screen_init_hwctx()
400 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1); in nv50_screen_init_hwctx()
Dnv50_state_validate.c392 BEGIN_NV04(nv50->base.pushbuf, SUBC_3D(NV50_GRAPH_SERIALIZE), 1); in nv50_state_validate()
Dnv50_shader_state.c572 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1); in nv50_stream_output_validate()
Dnv50_vbo.c681 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1); in nva0_draw_stream_output()
/external/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_statebuf.h28 #define sb_method(sb, v, n) sb_data(sb, sb_header(SUBC_3D(v), n));

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