Searched refs:SetAsync (Results 1 – 18 of 18) sorted by relevance
166 self.dbg.SetAsync(True)175 self.dbg.SetAsync(False)256 self.dbg.SetAsync(True)261 self.dbg.SetAsync(False)318 self.dbg.SetAsync(True)327 self.dbg.SetAsync(False)
13 dbg.SetAsync(True)28 dbg.SetAsync(old_async)
62 self.dbg.SetAsync(True)74 self.dbg.SetAsync(False)
9 obj.SetAsync(True)10 obj.SetAsync(False)
246 if ((SOCK_DGRAM == type) && !SetAsync(FD_READ | FD_WRITE)) { in CreateT()264 if (!SetAsync(FD_READ | FD_WRITE | FD_CLOSE)) in Attach()359 if (!SetAsync(FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE)) { in DoConnect()467 if (!SetAsync(FD_ACCEPT)) in Listen()554 bool Win32Socket::SetAsync(int events) { in SetAsync() function in rtc::Win32Socket
61 bool SetAsync(int events);
68 void SetAsync(bool async) { async_ = async; } in SetAsync() function363 void SetAsync(bool async) { async_ = async; } in SetAsync() function420 channel->SetAsync(async_); in CreateTransportChannel()
74 transport_->SetAsync(true); in SetupChannels()
41 debugger.SetAsync (False)
132 debugger.SetAsync (True)
86 debugger.SetAsync(True)
147 SetAsync (bool b);
62 SetAsync (bool b);
95 dbg.SetAsync(False)
957 self.dbg.SetAsync(value)958 self.addTearDownHook(lambda: self.dbg.SetAsync(old_async))1560 self.dbg.SetAsync(False)
1530 m_debugger.SetAsync(true); in MainLoop()1532 m_debugger.SetAsync(orig_async); in MainLoop()
200 SBDebugger::SetAsync (bool b) in SetAsync() function in SBDebugger
2774 lldb.SBDebugger.SetAsync lldb.SBDebugger-class.html#SetAsync