/external/skia/src/gpu/vk/ |
D | GrVkProgramDataManager.cpp | 27 SkASSERT(GrGLSLShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() || in GrVkProgramDataManager() 43 SkASSERT(uni.fType == kFloat_GrSLType); in set1f() 44 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); in set1f() 45 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); in set1f() 50 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); in set1f() 54 SkASSERT(sizeof(float) == 4); in set1f() 62 SkASSERT(uni.fType == kFloat_GrSLType); in set1fv() 63 SkASSERT(arrayCount > 0); in set1fv() 64 SkASSERT(arrayCount <= uni.fArrayCount || in set1fv() 66 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); in set1fv() [all …]
|
D | GrVkCommandBuffer.cpp | 39 SkASSERT(!fActiveRenderPass); in ~GrVkCommandBuffer() 50 SkASSERT(!fIsActive); in freeGPUData() 51 SkASSERT(!fActiveRenderPass); in freeGPUData() 72 SkASSERT(!fIsActive); in begin() 86 SkASSERT(fIsActive); in end() 87 SkASSERT(!fActiveRenderPass); in end() 98 SkASSERT(fIsActive); in beginRenderPass() 99 SkASSERT(!fActiveRenderPass); in beginRenderPass() 111 SkASSERT(fIsActive); in endRenderPass() 112 SkASSERT(fActiveRenderPass); in endRenderPass() [all …]
|
/external/skia/src/gpu/ |
D | GrResourceCache.cpp | 121 SkASSERT(resource); in insertResource() 122 SkASSERT(!this->isInCache(resource)); in insertResource() 123 SkASSERT(!resource->wasDestroyed()); in insertResource() 124 SkASSERT(!resource->isPurgeable()); in insertResource() 150 SkASSERT(!resource->cacheAccess().isExternal()); in insertResource() 159 SkASSERT(this->isInCache(resource)); in removeResource() 191 SkASSERT(!back->wasDestroyed()); in abandonAll() 197 SkASSERT(!top->wasDestroyed()); in abandonAll() 201 SkASSERT(!fScratchMap.count()); in abandonAll() 202 SkASSERT(!fUniqueHash.count()); in abandonAll() [all …]
|
D | GrMemoryPool.cpp | 35 SkASSERT(0 == fAllocationCnt); in ~GrMemoryPool() 36 SkASSERT(fHead == fTail); in ~GrMemoryPool() 37 SkASSERT(0 == fHead->fLiveCount); in ~GrMemoryPool() 52 SkASSERT(nullptr == fTail->fNext); in allocate() 58 SkASSERT(kAssignedMarker == fTail->fBlockSentinal); in allocate() 59 SkASSERT(fTail->fFreeSize >= size); in allocate() 81 SkASSERT(kAssignedMarker == allocData->fSentinal); in release() 84 SkASSERT(kAssignedMarker == block->fBlockSentinal); in release() 94 SkASSERT(prev); in release() 99 SkASSERT(fTail == block); in release() [all …]
|
D | GrPathRenderer.h | 67 SkASSERT(!path.isInverseFillType()); in getStencilSupport() 92 SkASSERT(fShaderCaps); in validate() 93 SkASSERT(fViewMatrix); in validate() 94 SkASSERT(fPath); in validate() 95 SkASSERT(fStroke); in validate() 96 SkASSERT(!fPath->isEmpty()); in validate() 135 SkASSERT(fTarget); in validate() 136 SkASSERT(fResourceProvider); in validate() 137 SkASSERT(fPipelineBuilder); in validate() 138 SkASSERT(fViewMatrix); in validate() [all …]
|
D | GrBufferAllocPool.cpp | 69 SkASSERT(!fBufferPtr); in deleteBlocks() 110 SkASSERT(!fBlocks.empty()); in validate() 113 SkASSERT(buf->mapPtr() == fBufferPtr); in validate() 115 SkASSERT(fCpuData == fBufferPtr); in validate() 118 SkASSERT(fBlocks.empty() || !fBlocks.back().fBuffer->isMapped()); in validate() 122 SkASSERT(!fBlocks[i].fBuffer->isMapped()); in validate() 130 SkASSERT(bytes || unusedBlockAllowed); in validate() 135 SkASSERT(bytesInUse == fBytesInUse); in validate() 137 SkASSERT((fBytesInUse && !fBlocks.empty()) || in validate() 140 SkASSERT((0 == fBytesInUse) == fBlocks.empty()); in validate() [all …]
|
D | GrLayerCache.cpp | 17 SkASSERT(SK_InvalidGenID != fKey.pictureID()); in validate() 21 SkASSERT(!fRect.isEmpty()); in validate() 24 SkASSERT(0.0f == fRect.fLeft && 0.0f == fRect.fTop); in validate() 27 SkASSERT(fRect.isEmpty()); in validate() 28 SkASSERT(nullptr == fPlot); in validate() 29 SkASSERT(!fLocked); // layers without a texture cannot be locked in validate() 30 SkASSERT(!fAtlased); // can't be atlased if it doesn't have a texture in validate() 34 SkASSERT(fAtlased); in validate() 37 SkASSERT(fTexture && backingTexture == fTexture); in validate() 38 SkASSERT(!fRect.isEmpty()); in validate() [all …]
|
D | GrGpuResourceRef.cpp | 25 SkASSERT(fResource); in ~GrGpuResourceRef() 45 SkASSERT(!fPendingIO); in reset() 46 SkASSERT(SkToBool(fResource) == fOwnRef); in reset() 55 SkASSERT(!fPendingIO); in setResource() 56 SkASSERT(SkToBool(fResource) == fOwnRef); in setResource() 71 SkASSERT(!fPendingIO); in markPendingIO() 72 SkASSERT(fResource); in markPendingIO() 91 SkASSERT(fOwnRef); in pendingIOComplete() 92 SkASSERT(fPendingIO); in pendingIOComplete() 112 SkASSERT(fOwnRef); in removeRef() [all …]
|
D | GrVertices.h | 51 SkASSERT(vertexBuffer); in init() 52 SkASSERT(vertexCount); in init() 53 SkASSERT(startVertex >= 0); in init() 74 SkASSERT(indexBuffer); in initIndexed() 75 SkASSERT(vertexBuffer); in initIndexed() 76 SkASSERT(indexCount); in initIndexed() 77 SkASSERT(vertexCount); in initIndexed() 78 SkASSERT(startIndex >= 0); in initIndexed() 79 SkASSERT(startVertex >= 0); in initIndexed() 105 SkASSERT(vertexBuffer); in initInstanced() [all …]
|
/external/skia/src/core/ |
D | SkUtils.cpp | 25 SkASSERT(c <= 0xF7); // otherwise leading byte is too big (more than 4 bytes) in assert_utf8_leadingbyte() 26 SkASSERT((c & 0xC0) != 0x80); // can't begin with a middle char in assert_utf8_leadingbyte() 38 SkASSERT(utf8); in SkUTF8_CountUnichars() 54 SkASSERT(utf8 || 0 == byteLength); in SkUTF8_CountUnichars() 67 SkASSERT(utf8); in SkUTF8_ToUnichar() 88 SkASSERT(ptr && *ptr); in SkUTF8_NextUnichar() 110 SkASSERT(ptr && *ptr); in SkUTF8_PrevUnichar() 158 SkASSERT(utf8 == nullptr || orig == SkUTF8_ToUnichar(utf8)); in SkUTF8_FromUnichar() 165 SkASSERT(src); in SkUTF16_CountUnichars() 170 SkASSERT(!SkUTF16_IsLowSurrogate(c)); in SkUTF16_CountUnichars() [all …]
|
D | SkRegionPriv.h | 17 SkASSERT(((value) == SkRegion::kRunTypeSentinel) == isSentinel) 28 SkASSERT(curr[0] < curr[1]); in compute_intervalcount() 29 SkASSERT(curr[1] < SkRegion::kRunTypeSentinel); in compute_intervalcount() 66 SkASSERT(count >= SkRegion::kRectRegionRuns); in Alloc() 81 SkASSERT(yspancount > 0); in Alloc() 82 SkASSERT(intervalCount > 1); in Alloc() 91 SkASSERT(fRefCnt == 1); in writable_runs() 125 SkASSERT(runs[0] < SkRegion::kRunTypeSentinel); in SkipEntireScanline() 128 SkASSERT(runs[2 + intervals * 2] == SkRegion::kRunTypeSentinel); in SkipEntireScanline() 132 SkASSERT(n == intervals); in SkipEntireScanline() [all …]
|
D | SkSpanProcs.cpp | 20 SkASSERT(count > 0); in load_l32() 22 SkASSERT(src.addr32(x + count - 1, y)); in load_l32() 30 SkASSERT(count > 0); in load_s32() 32 SkASSERT(src.addr32(x + count - 1, y)); in load_s32() 40 SkASSERT(count > 0); in load_f16() 42 SkASSERT(src.addr64(x + count - 1, y)); in load_f16() 63 SkASSERT(!paint.getColorFilter()); in noop_filterspan() 64 SkASSERT(0xFF == paint.getAlpha()); in noop_filterspan() 68 SkASSERT(!paint.getColorFilter()); in alpha_filterspan() 69 SkASSERT(0xFF != paint.getAlpha()); in alpha_filterspan() [all …]
|
D | SkAAClip.cpp | 97 SkASSERT(!bounds.isEmpty()); in AllocRect() 160 SkASSERT(curr <= fStopYOff); in next() 181 SkASSERT(n > 0); in compute_row_length() 182 SkASSERT(n <= width); in compute_row_length() 186 SkASSERT(0 == width); in compute_row_length() 192 SkASSERT(fBounds.isEmpty()); in validate() 197 SkASSERT(head->fRefCnt > 0); in validate() 198 SkASSERT(head->fRowCount > 0); in validate() 208 SkASSERT(prevY < yoff->fY); in validate() 209 SkASSERT(yoff->fY <= lastY); in validate() [all …]
|
D | SkTInternalLList.h | 49 SkASSERT(fHead && fTail); in remove() 50 SkASSERT(this->isInList(entry)); in remove() 75 SkASSERT(NULL == entry->fPrev && NULL == entry->fNext); in addToHead() 76 SkASSERT(NULL == entry->fList); in addToHead() 94 SkASSERT(NULL == entry->fPrev && NULL == entry->fNext); in addToTail() 95 SkASSERT(NULL == entry->fList); in addToTail() 118 SkASSERT(newEntry); in addBefore() 125 SkASSERT(this->isInList(existingEntry)); in addBefore() 131 SkASSERT(fHead == existingEntry); in addBefore() 147 SkASSERT(newEntry); in addAfter() [all …]
|
D | SkTDynamicHash.h | 26 SkASSERT(this->validate()); in SkTDynamicHash() 36 SkASSERT(hash); in Iter() 40 SkASSERT(fCurrentIndex <= fHash->fCapacity); in done() 44 SkASSERT(!this->done()); 63 SkASSERT(hash); in ConstIter() 67 SkASSERT(fCurrentIndex <= fHash->fCapacity); in done() 71 SkASSERT(!this->done()); 93 SkASSERT(index >= 0 && index < fCapacity); in find() 103 SkASSERT(fCapacity == 0); in find() 109 SkASSERT(nullptr == this->find(GetKey(*newEntry))); in add() [all …]
|
D | SkScan_AntiPath.cpp | 167 SkASSERT(fCurrentRun < fRunsToBuffer); in flush() 201 SkASSERT(width > 0); in blitH() 204 SkASSERT(iy >= fCurrIY); in blitH() 214 SkASSERT(y != fCurrY || x >= fCurrX); in blitH() 216 SkASSERT(y >= fCurrY); in blitH() 230 SkASSERT(start >= 0 && stop > start); in blitH() 262 SkASSERT(leftA <= 0xFF); 263 SkASSERT(riteA <= 0xFF); 275 SkASSERT(leftA < 0xFF); 288 SkASSERT(riteA < 0xFF); [all …]
|
/external/skia/src/pathops/ |
D | SkOpSpan.cpp | 20 SkASSERT(this != check); in collapsed() 22 SkASSERT(segment == check->segment()); in collapsed() 27 SkASSERT(this != check); in contains() 39 SkASSERT(this->segment() != check); in contains() 55 SkASSERT(fDeleted); in doppelganger() 67 SkASSERT(0); in doppelganger() 80 SkASSERT(0); in find() 113 SkASSERT(result->fNext == this); in prev() 123 SkASSERT(prev->fNext != prev); in remove() 129 SkASSERT(0); in remove() [all …]
|
D | SkOpSpan.h | 44 SkASSERT(this != opp); in addOpp() 46 SkASSERT(oppPrev != oldNext); in addOpp() 90 SkASSERT(span != this); in insert() 116 SkASSERT(start1->fT >= end2->fT || start2->fT >= end1->fT); in Overlaps() 119 SkASSERT(!*sOut || *sOut != *eOut); in Overlaps() 131 SkASSERT(!fDeleted); in setDeleted() 176 SkASSERT(fCoinEnd != this); in clearCoinEnd() 188 SkASSERT(this != coin); in containsCoinEnd() 243 SkASSERT(coin->containsCoinEnd(this)); in insertCoinEnd() 247 SkASSERT(this != coin); in insertCoinEnd() [all …]
|
/external/skia/src/gpu/effects/ |
D | GrTextureStripAtlas.cpp | 39 SkASSERT(info); in CleanUp() 80 SkASSERT(fNumRows * fDesc.fRowHeight == fDesc.fHeight); in GrTextureStripAtlas() 167 SkASSERT(rowNumber >= 0); in lockRow() 176 SkASSERT(fRows[row].fLocks >= 0 && fLockedRows >= 0); in unlockRow() 216 SkASSERT(fTexture); in lockTexture() 220 SkASSERT(fTexture && 0 == fLockedRows); in unlockTexture() 235 SkASSERT(nullptr == fLRUFront || nullptr == fLRUFront->fPrev); in initLRU() 236 SkASSERT(nullptr == fLRUBack || nullptr == fLRUBack->fNext); in initLRU() 240 SkASSERT(nullptr == row->fPrev && nullptr == row->fNext); in appendLRU() 252 SkASSERT(row); in removeFromLRU() [all …]
|
/external/skia/include/core/ |
D | SkMask.h | 60 SkASSERT(kBW_Format == fFormat); in getAddr1() 61 SkASSERT(fBounds.contains(x, y)); in getAddr1() 62 SkASSERT(fImage != NULL); in getAddr1() 71 SkASSERT(kA8_Format == fFormat); in getAddr8() 72 SkASSERT(fBounds.contains(x, y)); in getAddr8() 73 SkASSERT(fImage != NULL); in getAddr8() 83 SkASSERT(kLCD16_Format == fFormat); in getAddrLCD16() 84 SkASSERT(fBounds.contains(x, y)); in getAddrLCD16() 85 SkASSERT(fImage != NULL); in getAddrLCD16() 96 SkASSERT(kARGB32_Format == fFormat); in getAddr32() [all …]
|
D | SkColorPriv.h | 21 #define SkASSERT_IS_BYTE(x) SkASSERT(0 == ((x) & ~0xFF)) 183 SkASSERT(SkToU8(alpha) == alpha); in SkAlpha255To256() 194 SkASSERT(SkToU8(value) == value); in Sk255To256() 207 SkASSERT((unsigned)scale256 <= 256); in SkAlphaBlend() 217 SkASSERT((int16_t)src == src); in SkAlphaBlend255() 218 SkASSERT((int16_t)dst == dst); in SkAlphaBlend255() 219 SkASSERT((uint8_t)alpha == alpha); in SkAlphaBlend255() 246 #define SkR16Assert(r) SkASSERT((unsigned)(r) <= SK_R16_MASK) 247 #define SkG16Assert(g) SkASSERT((unsigned)(g) <= SK_G16_MASK) 248 #define SkB16Assert(b) SkASSERT((unsigned)(b) <= SK_B16_MASK) [all …]
|
/external/skia/src/effects/gradients/ |
D | SkGradientBitmapCache.cpp | 56 SkASSERT(fHead != entry); in detach() 59 SkASSERT(fHead == entry); in detach() 63 SkASSERT(fTail != entry); in detach() 66 SkASSERT(fTail == entry); in detach() 106 SkASSERT(fTail); in add() 121 SkASSERT(fEntryCount >= 0 && fEntryCount <= fMaxEntries); in validate() 124 SkASSERT(nullptr == fHead->fPrev); in validate() 125 SkASSERT(nullptr == fTail->fNext); in validate() 128 SkASSERT(fHead == fTail); in validate() 130 SkASSERT(fHead != fTail); in validate() [all …]
|
D | SkClampRange.cpp | 41 SkASSERT(dx > 0); in chop() 42 SkASSERT(count >= 0); in chop() 51 SkASSERT(n >= 0); in chop() 52 SkASSERT(n <= count); in chop() 69 SkASSERT(count > 0); in init() 126 SkASSERT(fCount0 >= 0); in init() 127 SkASSERT(fCount0 <= count); in init() 130 SkASSERT(fx >= 0); in init() 131 SkASSERT(fCount0 == 0 || (fx - dx) < 0); in init() 133 SkASSERT(fCount1 >= 0); in init() [all …]
|
/external/skia/src/animator/ |
D | SkOperandIterpolator.cpp | 39 SkASSERT(values != nullptr); in setKeyFrame() 43 SkASSERT(success); in setKeyFrame() 71 SkASSERT(index > 0); in timeToValues() 117 SkASSERT(result == kFreezeStart_Result); in UnitTest() 118 SkASSERT(memcmp(v, v1, sizeof(v)) == 0); in UnitTest() 121 SkASSERT(result == kFreezeStart_Result); in UnitTest() 122 SkASSERT(memcmp(v, v1, sizeof(v)) == 0); in UnitTest() 125 SkASSERT(result == kNormal_Result); in UnitTest() 126 SkASSERT(memcmp(v, v1, sizeof(v)) == 0); in UnitTest() 129 SkASSERT(result == kNormal_Result); in UnitTest() [all …]
|
/external/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 14 SkASSERT(arrayCount <= uni.fArrayCount || \ 27 SkASSERT(GrGLSLShaderVar::kNonArray == builderUniform.fVariable.getArrayCount() || in GrGLProgramDataManager() 51 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); in GrGLProgramDataManager() 54 SkASSERT(GrGLSLShaderVar::kNonArray == builderPathProcVarying.fVariable.getArrayCount() || in GrGLProgramDataManager() 66 SkASSERT(uni.fType == kSampler2D_GrSLType || uni.fType == kSamplerExternal_GrSLType || in setSampler() 68 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); in setSampler() 83 SkASSERT(uni.fType == kFloat_GrSLType); in set1f() 84 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); in set1f() 98 SkASSERT(uni.fType == kFloat_GrSLType); in set1fv() 99 SkASSERT(arrayCount > 0); in set1fv() [all …]
|