/external/skia/src/images/ |
D | SkScaledBitmapSampler.cpp | 58 dst[x] = SkPreMultiplyARGB(alpha, src[0], src[1], src[2]); in Sample_RGBA_D8888() 89 dst[x] = SkPreMultiplyARGB(alpha, src[0], src[1], src[2]); in Sample_RGBA_D8888_SkipZ() 276 SkPMColor c = SkPreMultiplyARGB(alpha, src[0], src[1], src[2]); in Sample_RGBA_D4444() 294 SkPMColor c = SkPreMultiplyARGB(alpha, src[0], src[1], src[2]); in Sample_RGBA_D4444_SkipZ() 314 SkPMColor c = SkPreMultiplyARGB(alpha, src[0], src[1], src[2]); in Sample_RGBA_D4444_D() 333 SkPMColor c = SkPreMultiplyARGB(alpha, src[0], src[1], src[2]); in Sample_RGBA_D4444_D_SkipZ()
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D | SkImageDecoder_libico.cpp | 406 *address = SkPreMultiplyARGB(alpha, red, green, blue); in editPixelBit24() 422 *address = SkPreMultiplyARGB(alpha, red, green, blue); in editPixelBit32()
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D | SkImageDecoder_libpng.cpp | 669 proc = &SkPreMultiplyARGB; in decodePalette()
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/external/skia/src/codec/ |
D | SkMaskSwizzler.cpp | 60 dstPtr[i] = SkPreMultiplyARGB(alpha, red, green, blue); in swizzle_mask16_to_n32_premul() 132 dstPtr[i] = SkPreMultiplyARGB(alpha, red, green, blue); in swizzle_mask24_to_n32_premul() 202 dstPtr[i] = SkPreMultiplyARGB(alpha, red, green, blue); in swizzle_mask32_to_n32_premul()
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/external/skia/samplecode/ |
D | SampleVertices.cpp | 31 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); in make_shader0() 32 SkPMColor color1 = SkPreMultiplyARGB(0x40, 0xff, 0x00, 0xff); in make_shader0()
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D | SampleDash.cpp | 22 *bm.getAddr32(0, 0) = SkPreMultiplyARGB(0xFF, SkColorGetR(c), in setBitmapDash()
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D | SampleUnpremul.cpp | 38 return SkPreMultiplyARGB(a, r, g, b); in premultiply_unpmcolor()
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/external/skia/include/core/ |
D | SkColor.h | 150 SK_API SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b);
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/external/skia/bench/ |
D | RepeatTileBench.cpp | 62 *colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb); in convert_to_index666()
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D | BitmapBench.cpp | 43 *colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb); in convertToIndex666()
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/external/skia/src/core/ |
D | SkColor.cpp | 12 SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { in SkPreMultiplyARGB() function
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D | SkConfig8888.cpp | 34 c = SkPreMultiplyARGB(SkGetPackedA32(c), SkGetPackedR32(c), in convert32()
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D | SkLightingShader.cpp | 469 return SkPreMultiplyARGB(a, (int) color.fX, (int) color.fY, (int) color.fZ); in convert()
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/external/skia/src/effects/gradients/ |
D | Sk4fLinearGradient.cpp | 23 pmc = SkPreMultiplyARGB(SkGetPackedA32(pmc), SkGetPackedR32(pmc), in trunc_from_255()
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D | SkLinearGradient.cpp | 542 c = SkPreMultiplyARGB(SkGetPackedA32(c), SkGetPackedR32(c), in trunc_from_255()
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/external/skia/src/effects/ |
D | SkMatrixConvolutionImageFilter.cpp | 198 *dptr++ = SkPreMultiplyARGB(a, r, g, b); in filterPixels()
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D | SkPerlinNoiseShader.cpp | 429 return SkPreMultiplyARGB(rgba[3], rgba[0], rgba[1], rgba[2]); in shade()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 566 return SkPreMultiplyARGB(rgba[3], rgba[0], rgba[1], rgba[2]); in shade()
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