Home
last modified time | relevance | path

Searched refs:Skeleton (Results 1 – 25 of 34) sorted by relevance

12

/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
DAnimData.java36 import com.jme3.animation.Skeleton;
41 public final Skeleton skeleton;
44 public AnimData(Skeleton skeleton, ArrayList<Animation> anims) { in AnimData()
DSkeletonLoader.java37 import com.jme3.animation.Skeleton;
72 private Skeleton skeleton;
166 skeleton = new Skeleton(bones); in endElement()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/
DSkeletonDebugger.java35 import com.jme3.animation.Skeleton;
44 private Skeleton skeleton;
46 public SkeletonDebugger(String name, Skeleton skeleton){ in SkeletonDebugger()
DSkeletonPoints.java36 import com.jme3.animation.Skeleton;
48 private Skeleton skeleton;
50 public SkeletonPoints(Skeleton skeleton){ in SkeletonPoints()
DSkeletonWire.java36 import com.jme3.animation.Skeleton;
50 private Skeleton skeleton;
70 public SkeletonWire(Skeleton skeleton){ in SkeletonWire()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
DArmatureHelper.java43 import com.jme3.animation.Skeleton;
126 …public Map<Integer, Integer> getGroupToBoneIndexMap(Structure defBaseStructure, Skeleton skeleton,… in getGroupToBoneIndexMap()
161 …public BoneTrack[] getTracks(Structure actionStructure, Skeleton skeleton, BlenderContext blenderC… in getTracks()
182 …private BoneTrack[] getTracks250(Structure actionStructure, Skeleton skeleton, BlenderContext blen… in getTracks250()
223 …private BoneTrack[] getTracks249(Structure actionStructure, Skeleton skeleton, BlenderContext blen… in getTracks249()
254 private int getBoneIndex(Skeleton skeleton, String boneName) { in getBoneIndex()
/external/llvm/lib/CodeGen/AsmPrinter/
DDwarfCompileUnit.h37 DwarfCompileUnit *Skeleton; variable
78 return Skeleton; in getSkeleton()
173 void setSkeleton(DwarfCompileUnit &Skel) { Skeleton = &Skel; } in setSkeleton()
230 return (Skeleton ? Skeleton : this)->CURangeLists; in getRangeLists()
DDwarfCompileUnit.cpp23 Skeleton(nullptr), BaseAddress(nullptr) { in DwarfCompileUnit()
38 if (!DD->useSplitDwarf() || !Skeleton) in addLabelAddress()
400 (Skeleton ? Skeleton : this)->CURangeLists.push_back(std::move(List)); in addScopeRangeList()
708 if (!Skeleton) { in emitHeader()
823 return DD->useSplitDwarf() && Skeleton; in isDwoUnit()
828 (DD->useSplitDwarf() && !Skeleton); in includeMinimalInlineScopes()
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
DAnimControl.java72 Skeleton skeleton;
96 public AnimControl(Skeleton skeleton) { in AnimControl()
118 clone.skeleton = new Skeleton(skeleton); in cloneForSpatial()
223 public Skeleton getSkeleton() { in getSkeleton()
358 skeleton = (Skeleton) in.readSavable("skeleton", null); in read()
DSkeleton.java48 public final class Skeleton implements Savable { class
68 public Skeleton(Bone[] boneList) { in Skeleton() method in Skeleton
97 public Skeleton(Skeleton source) { in Skeleton() method in Skeleton
118 public Skeleton() { in Skeleton() method in Skeleton
DSkeletonControl.java34 private Skeleton skeleton;
58 public SkeletonControl(Skeleton skeleton) { in SkeletonControl()
69 SkeletonControl(Mesh[] targets, Skeleton skeleton) { in SkeletonControl()
247 public Skeleton getSkeleton() { in getSkeleton()
547 skeleton = (Skeleton) in.readSavable("skeleton", null); in read()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
DConstraintInverseKinematics.java4 import com.jme3.animation.Skeleton;
140 private CalculationBone[] getBonesToCalculate(Skeleton skeleton, Animation boneAnimation) { in getBonesToCalculate()
DConstraint.java6 import com.jme3.animation.Skeleton;
101 protected BlenderTrack getTrack(Object owner, Skeleton skeleton, Animation animation) { in getTrack()
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/
DTestCustomAnim.java36 import com.jme3.animation.Skeleton;
56 private Skeleton skeleton;
95 skeleton = new Skeleton(new Bone[]{ bone }); in simpleInitApp()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/
DBlenderContext.java44 import com.jme3.animation.Skeleton;
115 private Map<Long, Skeleton> skeletons = new HashMap<Long, Skeleton>();
527 public void setSkeleton(Long skeletonOMA, Skeleton skeleton) { in setSkeleton()
538 public Skeleton getSkeleton(Long skeletonOMA) { in getSkeleton()
/external/libogg/doc/
Drfc5334.txt106 o The Ogg Skeleton extension becomes a recommended addition for
163 pages of the logical bitstreams through use of a [Skeleton]
164 bitstream. Using Ogg Skeleton is REQUIRED for content served under
176 as Skeleton contains identifiers to describe the different
278 Skeleton.
355 The use of the Ogg Skeleton extension has been confirmed to not cause
422 Skeleton logical bitstream to identify all other contained logical
479 Skeleton metadata, and CMML captioning. Data served under the type
480 "video/ogg" SHOULD contain an Ogg Skeleton logical bitstream.
535 under the "audio/ogg" type SHOULD have an Ogg Skeleton logical
[all …]
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
DArmatureModifier.java16 import com.jme3.animation.Skeleton;
124 Skeleton skeleton = new Skeleton(bones); in ArmatureModifier()
232 …private void readVerticesWeightsData(Structure objectStructure, Structure meshStructure, Skeleton in readVerticesWeightsData()
/external/parameter-framework/upstream/skeleton-subsystem/
DREADME.md1 # Skeleton plugin
/external/clang/test/Modules/
DDebugInfoTransitiveImport.m20 // Skeleton for top:
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
DRagdollUtils.java8 import com.jme3.animation.Skeleton;
134 public static List<Integer> getBoneIndices(Bone bone, Skeleton skeleton, Set<String> boneList) { in getBoneIndices()
/external/bison/data/
Dlalr1.cc35 b4_copyright([Skeleton interface for Bison LALR(1) parsers in C++],
270 b4_copyright([Skeleton implementation for Bison LALR(1) parsers in C++],
Dglr.cc234 b4_copyright([Skeleton interface for Bison GLR parsers in C++],
Dlalr1.java26 b4_copyright([Skeleton implementation for Bison LALR(1) parsers in Java],
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DKinematicRagdollControl.java36 import com.jme3.animation.Skeleton;
100 protected Skeleton skeleton;
/external/bison/tests/
Dskeletons.at18 AT_BANNER([[Skeleton Support.]])

12