/external/deqp/modules/gles31/functional/ |
D | es31fAdvancedBlendTests.cpp | 583 gls::StateQueryUtil::QueryType type); 587 const gls::StateQueryUtil::QueryType m_type; 593 gls::StateQueryUtil::QueryType type) in BlendAdvancedCoherentStateCase() 611 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate() 620 …gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, false, m_type); in iterate() 625 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type); in iterate() 640 gls::StateQueryUtil::QueryType type); 644 const gls::StateQueryUtil::QueryType m_type; 654 gls::StateQueryUtil::QueryType type) in BlendEquationStateCase() 679 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_BLEND_EQUATION, m_equations[ndx], m_type); in iterate() [all …]
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D | es31fDebugTests.cpp | 2601 gls::StateQueryUtil::QueryType type); 2605 const gls::StateQueryUtil::QueryType m_type; 2615 gls::StateQueryUtil::QueryType type) in LimitQueryCase() 2631 gls::StateQueryUtil::verifyStateIntegerMin(result, gl, m_target, m_limit, m_type); in iterate() 2651 gls::StateQueryUtil::QueryType type); 2655 const gls::StateQueryUtil::QueryType m_type; 2665 gls::StateQueryUtil::QueryType type) in IsEnabledCase() 2692 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, initial, m_type); in iterate() 2699 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, true, m_type); in iterate() 2704 gls::StateQueryUtil::verifyStateBoolean(result, gl, m_target, false, m_type); in iterate() [all …]
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D | es31fBooleanStateQueryTests.cpp | 41 using namespace gls::StateQueryUtil;
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D | es31fSamplerStateQueryTests.cpp | 36 using namespace gls::StateQueryUtil;
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D | es31fShaderMultisampleInterpolationStateQueryTests.cpp | 43 using namespace gls::StateQueryUtil;
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D | es31fProgramPipelineStateQueryTests.cpp | 43 using namespace gls::StateQueryUtil; 298 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
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D | es31fAndroidExtensionPackES31ATests.cpp | 91 using namespace gls::StateQueryUtil; in iterate()
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D | es31fTextureStateQueryTests.cpp | 36 using namespace gls::StateQueryUtil;
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D | es31fPrimitiveBoundingBoxTests.cpp | 58 namespace StateQueryUtil = ::deqp::gls::StateQueryUtil; 146 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in iterate() 273 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat[8]> state; in verifyState() 307 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint[8]> state; in verifyState() 322 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox.getCompone… in verifyState() 323 …state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.getComponentAcce… in verifyState() 335 …const glw::GLint roundDown = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint>(bbox… in verifyState() 336 …const glw::GLint roundUp = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<glw::GLint>(bbox.get… in verifyState() 356 StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64[8]> state; in verifyState() 371 …if (state[ndx] != StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<glw::GLint64>(bbox.getCompo… in verifyState() [all …]
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D | es31fFramebufferDefaultStateQueryTests.cpp | 41 using namespace gls::StateQueryUtil;
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D | es31fProgramStateQueryTests.cpp | 49 using namespace gls::StateQueryUtil; 668 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
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D | es31fShaderStateQueryTests.cpp | 410 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; in iterate()
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.hpp | 78 … renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType que… 79 … renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType que…
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/external/deqp/modules/gles2/functional/ |
D | es2fFloatStateQueryTests.cpp | 38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 271 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() 272 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat() 407 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange() 408 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange() 456 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat() 457 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat() 592 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(min), in verifyFloatRange() 593 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()
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D | es2fTextureStateQueryTests.cpp | 35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 115 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() 116 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
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D | es2fFboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es2fBufferObjectQueryTests.cpp | 36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es2fRboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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/external/deqp/modules/gles3/functional/ |
D | es3fFloatStateQueryTests.cpp | 38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 304 …const GLint expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(referen… in verifyFloat() 305 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat() 446 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint>(min), in verifyFloatRange() 447 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange() 477 …const GLint referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference… in verifyFloatGreaterOrEqual() 510 …const GLint64 expectedGLStateMax = StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(ref… in verifyFloat() 511 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat() 652 StateQueryUtil::roundGLfloatToNearestIntegerHalfUp<GLint64>(min), in verifyFloatRange() 653 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange() [all …]
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D | es3fSamplerStateQueryTests.cpp | 31 using namespace deqp::gls::StateQueryUtil;
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D | es3fTextureStateQueryTests.cpp | 31 using namespace deqp::gls::StateQueryUtil;
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D | es3fInternalFormatQueryTests.cpp | 33 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es3fInteger64StateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es3fRboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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D | es3fIndexedStateQueryTests.cpp | 31 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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