Searched refs:TEXTURE_3D_BIT (Results 1 – 9 of 9) sorted by relevance
390 else if (targetbit == TEXTURE_3D_BIT) { in r200UpdateFSRouting()431 else if (targetbit == TEXTURE_3D_BIT) { in r200UpdateFSRouting()471 else if (targetbit == TEXTURE_3D_BIT) { in r200UpdateFSRouting()
354 case TEXTURE_3D_BIT: in i830UpdateTextureState()
414 case TEXTURE_3D_BIT: in i915UpdateTextureState()
185 TEXTURE0_3D TEXTURE_3D_BIT
682 if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) { in _mesa_set_enable()1423 return is_texture_enabled(ctx, TEXTURE_3D_BIT); in _mesa_IsEnabled()
640 _mesa_set_enable(ctx, GL_TEXTURE_3D, !!(enabled & TEXTURE_3D_BIT)); in pop_enable_group()687 _mesa_set_enable(ctx, GL_TEXTURE_3D, !!(unit->Enabled & TEXTURE_3D_BIT)); in pop_texture_group()
1176 #define TEXTURE_3D_BIT (1 << TEXTURE_3D_INDEX) macro
1103 if (ctx->Texture.Unit[unit]._ReallyEnabled & TEXTURE_3D_BIT) { in radeonUpdateTextureUnit()
1852 if ((tUnit._ReallyEnabled & (TEXTURE_3D_BIT | TEXTURE_CUBE_BIT)) == 0) { in radeonUploadTexMatrix()