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Searched refs:TEX_IMAGE (Results 1 – 8 of 8) sorted by relevance

/external/autotest/client/deps/glbench/src/
Dtexturetest.h31 TEX_IMAGE, enumerator
Dtextureuploadtest.cc29 case TEX_IMAGE: in TestFunc()
Dtextureupdatetest.cc32 case TEX_IMAGE: in TestFunc()
Dtexturereusetest.cc34 case TEX_IMAGE: in TestFunc()
Dtexturetest.cc77 UpdateFlavor kFlavors[] = { TEX_IMAGE, TEX_SUBIMAGE }; in Run()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DTextureHelper.java89 public static final int TEX_IMAGE = 8; field in TextureHelper
166 case TEX_IMAGE:// (it is first because probably this will be most commonly used) in getTexture()
206 if(type != TEX_IMAGE) {//only generated textures should have this key in getTexture()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
DMaterialContext.java370 case TextureHelper.TEX_IMAGE:// (it is first because probably this will be most commonly used) in getType()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
DMeshHelper.java366 TextureHelper.TEX_IMAGE); in toMesh()