Searched refs:TILE_HEIGHT (Results 1 – 2 of 2) sorted by relevance
38 static final int TILE_HEIGHT = 54; field in IsometricTileTest72 cache.add(texture, tileX, tileY, rand.nextInt(2) * 54, 0, TILE_WIDTH, TILE_HEIGHT); in create()
163 #define TILE_HEIGHT 64 macro628 ntile_rows=(height+TILE_HEIGHT-1)/TILE_HEIGHT; in load_level()659 (int) height % TILE_HEIGHT : TILE_HEIGHT); in load_level()661 tile_image_height=TILE_HEIGHT; in load_level()687 MagickTrue,destLeft * TILE_WIDTH,destTop*TILE_HEIGHT,exception); in load_level()