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Searched refs:TM_ROTATE_AROUND (Results 1 – 2 of 2) sorted by relevance

/external/eigen/demos/opengl/
Dquaternion_demo.h35 TM_NO_TRACK=0, TM_ROTATE_AROUND, TM_ZOOM, enumerator
Dquaternion_demo.cpp377 mCurrentTrackingMode = TM_ROTATE_AROUND; in mousePressEvent()
418 case TM_ROTATE_AROUND: in mouseMoveEvent()