Searched refs:TruncateFloat32ToUint32 (Results 1 – 6 of 6) sorted by relevance
284 const Operator* TruncateFloat32ToUint32();
524 Node* TruncateFloat32ToUint32(Node* a) { in TruncateFloat32ToUint32() function525 return AddNode(machine()->TruncateFloat32ToUint32(), a); in TruncateFloat32ToUint32()
343 V(TruncateFloat32ToUint32) \
121 V(TruncateFloat32ToUint32, Operator::kNoProperties, 1, 0, 1) \
1184 Node* result = graph()->NewNode(m->TruncateFloat32ToUint32(), trunc); in BuildI32UConvertF32()
4032 m.Return(m.TruncateFloat32ToUint32(m.Parameter(0))); in TEST()