/external/libopus/celt/ |
D | mathops.c | 74 a = VSHR32(a,shift); in frac_div32() 75 b = VSHR32(b,shift); in frac_div32() 129 x = VSHR32(x, 2*k); in celt_sqrt() 133 rt = VSHR32(rt,7-k); in celt_sqrt() 188 n = VSHR32(x,i-15)-32768; in celt_rcp() 205 return VSHR32(EXTEND32(r),i-16); in celt_rcp()
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D | pitch.c | 76 xcorr16 = EXTRACT16(VSHR32(xcorr[i], xshift)); in find_best_pitch() 446 t = VSHR32(x2y2, 2*(sh-7)); in remove_doubling() 447 g = g0 = VSHR32(MULT16_32_Q15(celt_rsqrt_norm(t), xy),sh+1); in remove_doubling() 482 t = VSHR32(x2y2, 2*(sh-7)); in remove_doubling() 483 g1 = VSHR32(MULT16_32_Q15(celt_rsqrt_norm(t), xy),sh+1); in remove_doubling()
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D | mathops.h | 179 n = VSHR32(x,i-15)-32768-16384; in celt_log2() 212 return VSHR32(EXTEND32(frac), -integer-2); in celt_exp2()
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D | bands.c | 116 sum = MAC16_16(sum, EXTRACT16(VSHR32(X[j+c*N],shift)), in compute_band_energies() 117 EXTRACT16(VSHR32(X[j+c*N],shift))); in compute_band_energies() 120 bandE[i+c*m->nbEBands] = EPSILON+VSHR32(EXTEND32(celt_sqrt(sum)),-shift); in compute_band_energies() 142 E = VSHR32(bandE[i+c*m->nbEBands], shift); in normalise_bands() 145 X[j+c*N] = MULT16_16_Q15(VSHR32(freq[j+c*N],shift-1),g); in normalise_bands() 363 left = VSHR32(bandE[i],shift); in intensity_stereo() 364 right = VSHR32(bandE[i+m->nbEBands],shift); in intensity_stereo() 421 t = VSHR32(El, (kl-7)<<1); in stereo_merge() 423 t = VSHR32(Er, (kr-7)<<1); in stereo_merge()
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D | vq.c | 125 t = VSHR32(Ryy, 2*(k-7)); in normalise_residual() 365 t = VSHR32(E, 2*(k-7)); in renormalise_vector()
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D | fixed_generic.h | 79 #define VSHR32(a, shift) (((shift)>0) ? SHR32(a, shift) : SHL32(a, -(shift))) macro
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D | arch.h | 161 #define VSHR32(a,shift) (a) macro
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D | fixed_debug.h | 227 #define VSHR32(a, shift) (((shift)>0) ? SHR32(a, shift) : SHL32(a, -(shift))) macro
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/external/speex/libspeex/ |
D | pseudofloat.h | 79 x = VSHR32(x, e); in PSEUDOFLOAT() 243 return VSHR32(MULT16_32_Q15(a.m, b),-a.e-15); in FLOAT_MUL32() 255 a = VSHR32(a, e1-14); in FLOAT_MUL32U() 257 b = VSHR32(b, e2-14); in FLOAT_MUL32U() 273 a = VSHR32(a, e); in FLOAT_DIV32_FLOAT() 297 b = VSHR32(b, e0); in FLOAT_DIV32() 301 a = VSHR32(a, e); in FLOAT_DIV32()
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D | stereo.c | 188 largest = VSHR32(largest, shift-4); in speex_encode_stereo_int() 189 smallest = VSHR32(smallest, shift); in speex_encode_stereo_int() 207 e_tot = VSHR32(e_tot, shift-25); in speex_encode_stereo_int() 208 e_left = VSHR32(e_left, shift-10); in speex_encode_stereo_int() 209 e_right = VSHR32(e_right, shift-10); in speex_encode_stereo_int()
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D | math_approx.h | 147 x = VSHR32(x, (k<<1)); in spx_sqrt() 149 rt = VSHR32(rt,7-k); in spx_sqrt() 261 return VSHR32(EXTEND32(frac), -integer-2); in spx_exp2()
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D | arch.h | 171 #define VSHR32(a,shift) (a) macro
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D | fixed_generic.h | 51 #define VSHR32(a, shift) (((shift)>0) ? SHR32(a, shift) : SHL32(a, -(shift))) macro
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D | fixed_debug.h | 165 #define VSHR32(a, shift) (((shift)>0) ? SHR32(a, shift) : SHL32(a, -(shift))) macro
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