Searched refs:VaryingHandle (Results 1 – 7 of 7) sorted by relevance
14 GrGLSLVaryingHandler::VaryingHandle GrGLVaryingHandler::addPathProcessingVarying( in addPathProcessingVarying()29 return VaryingHandle(varyingInfo.fLocation); in addPathProcessingVarying()
23 VaryingHandle addPathProcessingVarying(const char* name, GrGLSLVertToFrag*,
70 void setPathFragmentInputTransform(VaryingHandle u, int components,
266 void GrGLProgramDataManager::setPathFragmentInputTransform(VaryingHandle u, in setPathFragmentInputTransform()
68 typedef ShaderResourceHandle VaryingHandle; typedef69 virtual void setPathFragmentInputTransform(VaryingHandle u, int components,
156 typedef GrGLSLProgramDataManager::VaryingHandle VaryingHandle; typedef
42 void setPathFragmentInputTransform(VaryingHandle u, int components, in setPathFragmentInputTransform()