Searched refs:Win32ForceFeedback (Results 1 – 5 of 5) sorted by relevance
39 Win32ForceFeedback::Win32ForceFeedback(IDirectInputDevice8* pDIJoy, const DIDEVCAPS* pDIJoyCaps) : in Win32ForceFeedback() function in Win32ForceFeedback50 Win32ForceFeedback::~Win32ForceFeedback() in ~Win32ForceFeedback()67 short Win32ForceFeedback::getFFAxesNumber() in getFFAxesNumber()73 unsigned short Win32ForceFeedback::getFFMemoryLoad() in getFFMemoryLoad()95 void Win32ForceFeedback::upload( const Effect* effect ) in upload()109 void Win32ForceFeedback::modify( const Effect* eff ) in modify()116 void Win32ForceFeedback::remove( const Effect* eff ) in remove()140 void Win32ForceFeedback::setMasterGain( float level ) in setMasterGain()171 void Win32ForceFeedback::setAutoCenterMode( bool auto_on ) in setAutoCenterMode()194 void Win32ForceFeedback::_updateConstantEffect( const Effect* effect ) in _updateConstantEffect()[all …]
241 _this->mFfDevice = new Win32ForceFeedback(_this->mJoyStick, &_this->mDIJoyCaps); in DIEnumEffectsCallback()
32 class Win32ForceFeedback : public ForceFeedback34 Win32ForceFeedback() {} in Win32ForceFeedback() function36 Win32ForceFeedback(IDirectInputDevice8* pDIJoy, const DIDEVCAPS* pDIJoyCaps);37 ~Win32ForceFeedback();
54 class Win32ForceFeedback; variable
81 Win32ForceFeedback* mFfDevice;