Searched refs:_CurrentCombine (Results 1 – 10 of 10) sorted by relevance
349 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in r200UpdateTextureEnv()350 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA; in r200UpdateTextureEnv()351 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB; in r200UpdateTextureEnv()352 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA; in r200UpdateTextureEnv()356 ctx->Texture.Unit[replaceargs]._CurrentCombine->OperandRGB[0] - GL_SRC_COLOR; in r200UpdateTextureEnv()358 ctx->Texture.Unit[replaceargs]._CurrentCombine->OperandA[0] - GL_SRC_ALPHA; in r200UpdateTextureEnv()364 GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR; in r200UpdateTextureEnv()365 const GLint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i]; in r200UpdateTextureEnv()381 ctx->Texture.Unit[replaceargs]._CurrentCombine->SourceRGB[0]; in r200UpdateTextureEnv()451 GLint op = texUnit->_CurrentCombine->OperandA[i] - GL_SRC_ALPHA; in r200UpdateTextureEnv()[all …]
305 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB; in radeonUpdateTextureEnv()306 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA; in radeonUpdateTextureEnv()307 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB; in radeonUpdateTextureEnv()308 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA; in radeonUpdateTextureEnv()315 const GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR; in radeonUpdateTextureEnv()316 const GLuint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i]; in radeonUpdateTextureEnv()360 const GLint op = texUnit->_CurrentCombine->OperandA[i] - GL_SRC_ALPHA; in radeonUpdateTextureEnv()361 const GLuint srcAi = texUnit->_CurrentCombine->SourceA[i]; in radeonUpdateTextureEnv()404 switch ( texUnit->_CurrentCombine->ModeRGB ) { in radeonUpdateTextureEnv()470 if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT) in radeonUpdateTextureEnv()[all …]
403 texUnit->_CurrentCombine = & texUnit->Combine; in update_tex_combine()413 texUnit->_CurrentCombine = & texUnit->_EnvMode; in update_tex_combine()416 combine = texUnit->_CurrentCombine; in update_tex_combine()758 texUnit->_CurrentCombine = & texUnit->_EnvMode; in init_texture_unit()
431 const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine; in make_state_key()
1422 struct gl_tex_env_combine_state *_CurrentCombine; member
67 ctx->Texture.Unit[i]._CurrentCombine; \
83 ctx->Texture.Unit[i]._CurrentCombine; \
88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine; in texture_combine()649 texUnit->_CurrentCombine->ModeRGB == GL_BUMP_ENVMAP_ATI) { in _swrast_texture_span()715 texUnit->_CurrentCombine->ModeRGB != GL_BUMP_ENVMAP_ATI) { in _swrast_texture_span()
194 ctx->Texture.Unit[i]._CurrentCombine; in _swrast_update_texture_env()
401 tmp_sz = i830SetTexEnvCombine(i830, texUnit->_CurrentCombine, blendUnit, in emit_texblend()