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Searched refs:_Flags (Results 1 – 11 of 11) sorted by relevance

/external/eigen/demos/opengl/
Dgpuhelper.h40 template<typename Scalar, int _Flags>
41 void multMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget);
50 template<typename Scalar, int _Flags>
51 void loadMatrix(const Eigen::Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget);
69 template<typename Scalar, int _Flags>
70 inline void pushMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget);
116 template<bool RowMajor, int _Flags> struct GlMatrixHelper;
118 template<int _Flags> struct GlMatrixHelper<false,_Flags>
120 … static void loadMatrix(const Matrix<float, 4,4, _Flags, 4,4>& mat) { glLoadMatrixf(mat.data()); }
121 … static void loadMatrix(const Matrix<double,4,4, _Flags, 4,4>& mat) { glLoadMatrixd(mat.data()); }
[all …]
/external/eigen/Eigen/src/SparseCore/
DMappedSparseMatrix.h25 template<typename _Scalar, int _Flags, typename _Index>
26 struct traits<MappedSparseMatrix<_Scalar, _Flags, _Index> > : traits<SparseMatrix<_Scalar, _Flags, …
30 template<typename _Scalar, int _Flags, typename _Index>
32 : public SparseMatrixBase<MappedSparseMatrix<_Scalar, _Flags, _Index> >
117 template<typename Scalar, int _Flags, typename _Index>
118 class MappedSparseMatrix<Scalar,_Flags,_Index>::InnerIterator
148 template<typename Scalar, int _Flags, typename _Index>
149 class MappedSparseMatrix<Scalar,_Flags,_Index>::ReverseInnerIterator
DSparseUtil.h71 template<typename _Scalar, int _Flags = 0, typename _Index = int> class SparseMatrix;
72 template<typename _Scalar, int _Flags = 0, typename _Index = int> class DynamicSparseMatrix;
73 template<typename _Scalar, int _Flags = 0, typename _Index = int> class SparseVector;
74 template<typename _Scalar, int _Flags = 0, typename _Index = int> class MappedSparseMatrix;
/external/eigen/unsupported/Eigen/src/Skyline/
DSkylineUtil.h64 template<typename _Scalar, int _Flags = 0> class SkylineMatrix;
65 template<typename _Scalar, int _Flags = 0> class DynamicSkylineMatrix;
66 template<typename _Scalar, int _Flags = 0> class SkylineVector;
67 template<typename _Scalar, int _Flags = 0> class MappedSkylineMatrix;
78 _Flags = traits<T>::Flags enumerator
82 typedef SkylineMatrix<_Scalar, _Flags> type;
/external/mesa3d/src/mesa/tnl/
Dt_vb_lighttmp.h121 if (!(light->_Flags & LIGHT_POSITIONAL)) { in TAG()
143 if (light->_Flags & LIGHT_SPOT) { in TAG()
195 else if (light->_Flags & LIGHT_POSITIONAL) { in TAG()
298 if (!(light->_Flags & LIGHT_POSITIONAL)) { in TAG()
321 if (light->_Flags & LIGHT_SPOT) { in TAG()
374 else if (light->_Flags & LIGHT_POSITIONAL) { in TAG()
Dt_rasterpos.c137 if (!(light->_Flags & LIGHT_POSITIONAL)) { in shade_rastpos()
161 if (light->_Flags & LIGHT_SPOT) { in shade_rastpos()
203 else if (light->_Flags & LIGHT_POSITIONAL) { in shade_rastpos()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_state_tnl.c159 if (l->_Flags & LIGHT_SPOT) in get_light_mode()
161 else if (l->_Flags & LIGHT_POSITIONAL) in get_light_mode()
287 if (l->_Flags & LIGHT_POSITIONAL) { in nv10_emit_light_source()
304 if (l->_Flags & LIGHT_SPOT) { in nv10_emit_light_source()
Dnv20_state_tnl.c203 if (l->_Flags & LIGHT_POSITIONAL) { in nv20_emit_light_source()
220 if (l->_Flags & LIGHT_SPOT) { in nv20_emit_light_source()
/external/mesa3d/src/mesa/main/
Dlight.c135 light->_Flags |= LIGHT_POSITIONAL; in _mesa_light()
137 light->_Flags &= ~LIGHT_POSITIONAL; in _mesa_light()
164 light->_Flags |= LIGHT_SPOT; in _mesa_light()
166 light->_Flags &= ~LIGHT_SPOT; in _mesa_light()
894 flags |= light->_Flags; in _mesa_update_lighting()
974 if (!(light->_Flags & LIGHT_POSITIONAL)) { in compute_light_positions()
994 if (light->_Flags & LIGHT_SPOT) { in compute_light_positions()
1012 if (!(light->_Flags & LIGHT_POSITIONAL)) { in compute_light_positions()
Dmtypes.h677 GLbitfield _Flags; /**< Mask of LIGHT_x bits defined above */ member
/external/mesa3d/src/mesa/x86/
Dgen_matypes.c203 OFFSET( "LIGHT_FLAGS ", struct gl_light, _Flags ); in main()