Searched refs:_mesa_BindBufferARB (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | bufferobj.c | 825 _mesa_BindBufferARB(GLenum target, GLuint buffer) in _mesa_BindBufferARB() function 880 _mesa_BindBufferARB( GL_ARRAY_BUFFER_ARB, 0 ); in _mesa_DeleteBuffersARB() 883 _mesa_BindBufferARB( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 ); in _mesa_DeleteBuffersARB() 888 _mesa_BindBufferARB( GL_COPY_READ_BUFFER, 0 ); in _mesa_DeleteBuffersARB() 891 _mesa_BindBufferARB( GL_COPY_WRITE_BUFFER, 0 ); in _mesa_DeleteBuffersARB() 896 _mesa_BindBufferARB( GL_TRANSFORM_FEEDBACK_BUFFER, 0 ); in _mesa_DeleteBuffersARB() 912 _mesa_BindBufferARB( GL_UNIFORM_BUFFER, 0 ); in _mesa_DeleteBuffersARB() 917 _mesa_BindBufferARB( GL_PIXEL_PACK_BUFFER_EXT, 0 ); in _mesa_DeleteBuffersARB() 920 _mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 ); in _mesa_DeleteBuffersARB() 924 _mesa_BindBufferARB( GL_TEXTURE_BUFFER, 0 ); in _mesa_DeleteBuffersARB() [all …]
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D | bufferobj.h | 104 _mesa_BindBufferARB(GLenum target, GLuint buffer);
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D | attrib.c | 1460 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, in restore_array_attrib() 1469 _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, in restore_array_attrib()
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D | dlist.c | 10457 SET_BindBufferARB(table, _mesa_BindBufferARB); in _mesa_create_save_table()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 1076 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, save->ArrayBufferObj->Name); in _mesa_meta_end() 1367 _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0); in setup_drawpix_texture() 1372 _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, in setup_drawpix_texture() 1630 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); in _mesa_meta_BlitFramebuffer() 1642 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); in _mesa_meta_BlitFramebuffer() 1785 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); in _mesa_meta_Clear() 1795 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); in _mesa_meta_Clear() 1916 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); in meta_glsl_clear_init() 2035 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); in _mesa_meta_glsl_Clear() 2144 _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, copypix->VBO); in _mesa_meta_CopyPixels() [all …]
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