Searched refs:align_free (Results 1 – 21 of 21) sorted by relevance
553 align_free(src); in test_one()554 align_free(dst); in test_one()555 align_free(con); in test_one()556 align_free(res); in test_one()557 align_free(ref); in test_one()642 align_free(src); in test_one()643 align_free(dst); in test_one()644 align_free(con); in test_one()645 align_free(res); in test_one()646 align_free(ref); in test_one()
358 align_free(in); in test_unary()359 align_free(out); in test_unary()
92 align_free( llvmpipe ); in llvmpipe_destroy()
317 align_free(lpr->tiled[0].data); in llvmpipe_resource_destroy()330 align_free(lpr->linear[level].data); in llvmpipe_resource_destroy()338 align_free(lpr->tiled[level].data); in llvmpipe_resource_destroy()351 align_free(lpr->data); in llvmpipe_resource_destroy()
81 align_free(setup->vertex_buffer); in lp_setup_allocate_vertices()530 align_free(setup->vertex_buffer); in lp_setup_vbuf_destroy()
64 #define align_free(_ptr) os_free_aligned(_ptr) macro
71 align_free((void *)draw->vs.aligned_constant_storage[slot]); in draw_vs_set_constants()224 align_free((void *)draw->vs.aligned_constant_storage[i]); in draw_vs_destroy()
163 align_free( (void *) shader->base.immediates ); in vs_ppc_delete()
410 align_free( vbuf->indices ); in vbuf_destroy()
67 align_free(draw->gs.tgsi.machine->Primitives); in draw_gs_destroy()
66 align_free(malloc_buffer(buf)->data); in malloc_buffer_destroy()
98 align_free(buf->data); in pb_ondemand_buffer_destroy()
502 align_free(fenced_buf->data); in fenced_buffer_destroy_cpu_storage_locked()
58 align_free(buffer->data); in i915_buffer_destroy()
116 align_free(gdt->data); in gdi_sw_displaytarget_destroy()
152 align_free(fbdt->data); in fbdev_displaytarget_destroy()
96 align_free(cvbr->vertex_buffer); in sp_vbuf_allocate_vertices()563 align_free(cvbr->vertex_buffer); in sp_vbuf_destroy()
169 align_free(spr->data); in softpipe_resource_destroy()
318 align_free(sbuf->swbuf); in svga_buffer_destroy()
447 align_free(sbuf->swbuf); in svga_buffer_update_hw()
696 align_free(inputs); in tgsi_exec_machine_bind_shader()700 align_free(mach->Inputs); in tgsi_exec_machine_bind_shader()701 align_free(mach->Outputs); in tgsi_exec_machine_bind_shader()866 align_free(mach->Inputs); in tgsi_exec_machine_create()867 align_free(mach->Outputs); in tgsi_exec_machine_create()868 align_free(mach); in tgsi_exec_machine_create()883 align_free(mach->Inputs); in tgsi_exec_machine_destroy()884 align_free(mach->Outputs); in tgsi_exec_machine_destroy()886 align_free(mach); in tgsi_exec_machine_destroy()