Searched refs:attr_count (Results 1 – 10 of 10) sorted by relevance
45 if (vtx->attr_count != fp->attr_count) in match_fastpath()48 for (j = 0; j < vtx->attr_count; j++) in match_fastpath()58 for (j = 0; j < vtx->attr_count; j++) in match_fastpath()87 fastpath->attr_count = vtx->attr_count; in _tnl_register_fastpath()91 malloc(vtx->attr_count * sizeof(fastpath->attr[0])); in _tnl_register_fastpath()93 for (i = 0; i < vtx->attr_count; i++) { in _tnl_register_fastpath()114 const GLuint attr_count = vtx->attr_count; in choose_emit_func() local117 for (j = 0; j < attr_count; j++) { in choose_emit_func()220 const GLuint attr_count = vtx->attr_count; in _tnl_get_attr() local223 for (j = 0; j < attr_count; j++) { in _tnl_get_attr()[all …]
941 switch (vtx->attr_count) { in EMIT2()997 const GLuint attr_count = vtx->attr_count; in _tnl_generic_emit() local1002 for (j = 0; j < attr_count; j++) { in _tnl_generic_emit()1023 const GLuint attr_count = vtx->attr_count; in _tnl_generic_interp() local1046 for (j = 1; j < attr_count; j++) { in _tnl_generic_interp()1068 const GLuint attr_count = vtx->attr_count; in _tnl_generic_copy_pv() local1071 for (j = 0; j < attr_count; j++) { in _tnl_generic_copy_pv()
343 GLuint attr_count; member367 GLuint attr_count; member
406 while (j < vtx->attr_count) { in build_vertex_emit()508 if (j == vtx->attr_count - 1 || in build_vertex_emit()519 else if (j < vtx->attr_count - 1 && in build_vertex_emit()
116 size_t attr_count = sizeof(pref_cpu_types) / sizeof(pref_cpu_types[0]); in spawn_child_process() local119 attr_count, in spawn_child_process()122 attr_ocount != attr_count) { in spawn_child_process()
65 int attr_count; member77 for (i = 0; attr = (render)->map[i], i < render->attr_count; i++) \
97 render->attr_count = 0; in vbo_deinit_arrays()149 render->attr_count = MAX2(render->attr_count, in vbo_emit_attr()152 render->map[render->attr_count++] = attr; in vbo_emit_attr()168 render->attr_count = 0; in vbo_choose_attrs()237 render->attr_count), in vbo_maybe_split()
113 render->attr_count = NUM_VERTEX_ATTRS; in swtnl_choose_attrs()171 for (i = 0; i < vtx->attr_count; i++) { in swtnl_bind_vertices()195 render->attr_count = 0; in swtnl_unbind_vertices()
156 render->attr_count); in get_max_vertices()
70 attr_count = 072 attr_count = node.attributes.length75 if attr_count == 0: