Searched refs:attribName (Results 1 – 8 of 8) sorted by relevance
/external/deqp/framework/egl/ |
D | egluStrUtil.cpp | 167 const char* attribName = getConfigAttribName(attrib); in operator <<() local 169 if (attribName) in operator <<() 172 str << attribName << ", " << getConfigAttribValueStr(attrib, fmt.attribs[pos+1]); in operator <<() 207 const char* attribName = getSurfaceAttribName(attrib); in operator <<() local 209 if (attribName) in operator <<() 212 str << attribName << ", " << getSurfaceAttribValueStr(attrib, fmt.attribs[pos+1]); in operator <<() 247 const char* attribName = getContextAttribName(attrib); in operator <<() local 249 if (attribName) in operator <<() 252 str << attribName << ", " << getContextAttribValueStr(attrib, fmt.attribs[pos+1]); in operator <<()
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/external/owasp/sanitizer/src/main/org/owasp/html/ |
D | HtmlLexer.java | 245 private static boolean isValuelessAttribute(String attribName) { in isValuelessAttribute() argument 247 Strings.toLowerCase(attribName)); in isValuelessAttribute()
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/external/deqp/modules/gles3/functional/ |
D | es3fTransformFeedbackTests.cpp | 350 string attribName = getAttributeName(name, vecIter.getPath()); in genShaderSources() local 352 vtx << "in " << glu::declare(attribType, attribName.c_str()) << ";\n"; in genShaderSources() 393 string attribName = getAttributeName(name, vecIter.getPath()); in genShaderSources() local 398 vtx << "\t" << name << vecIter << " = " << attribName << ";\n"; in genShaderSources() 512 string attribName = getAttributeName(varName.c_str(), fullPath); in computeTransformFeedbackOutputs() local 513 … attrib = &(*std::find_if(attributes.begin(), attributes.end(), AttributeNameEquals(attribName))); in computeTransformFeedbackOutputs()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 600 const std::string attribName = "a_" + symbol.name; in execute() local 606 vertexArrays.push_back(glu::va::Float(attribName, vecSize, numValues, 0, (const float*)ptr)); in execute() 608 vertexArrays.push_back(glu::va::Int32(attribName, vecSize, numValues, 0, (const deInt32*)ptr)); in execute() 610 vertexArrays.push_back(glu::va::Uint32(attribName, vecSize, numValues, 0, (const deUint32*)ptr)); in execute() 618 …vertexArrays.push_back(glu::va::Float(attribName, colNdx, numRows, numValues, stride, ((const floa… in execute()
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D | glsVertexArrayTests.cpp | 1177 std::stringstream attribName; in render() local 1178 attribName << "a_" << m_arrays[arrayNdx]->getAttribNdx(); in render() 1180 deUint32 loc = m_ctx.getAttribLocation(program, attribName.str().c_str()); in render() 1196 std::stringstream attribName; in render() local 1197 attribName << "a_" << m_arrays[arrayNdx]->getAttribNdx(); in render() 1199 deUint32 loc = m_ctx.getAttribLocation(program, attribName.str().c_str()); in render()
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D | glsShaderLibraryCase.cpp | 1207 string attribName = attribPrefix + valueName; in execute() local 1208 int attribLoc = gl.getAttribLocation(vertexProgramID, attribName.c_str()); in execute() 1211 …log << TestLog::Message << "Warning: no location found for attribute '" << attribName << "'" << Te… in execute()
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D | glsDrawTest.cpp | 1948 std::stringstream attribName; in render() local 1949 attribName << "a_" << arrayNdx; in render() 1951 deUint32 loc = m_ctx.getAttribLocation(m_programID, attribName.str().c_str()); in render() 2105 std::stringstream attribName; in render() local 2106 attribName << "a_" << arrayNdx; in render() 2108 deUint32 loc = m_ctx.getAttribLocation(m_programID, attribName.str().c_str()); in render()
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/external/icu/icu4j/tools/misc/src/com/ibm/icu/dev/tool/localeconverter/ |
D | XLIFF2ICUConverter.java | 805 private String getAttributeValue(Node sNode, String attribName){ in getAttributeValue() argument 810 Node attr = attributes.getNamedItem(attribName); in getAttributeValue()
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