/external/deqp/framework/referencerenderer/ |
D | rrRenderer.hpp | 78 DrawIndices (const deUint32*, int baseVertex = 0); 79 DrawIndices (const deUint16*, int baseVertex = 0); 80 DrawIndices (const deUint8*, int baseVertex = 0); 81 DrawIndices (const void* ptr, IndexType type, int baseVertex = 0); 85 const int baseVertex; member
|
D | rrRenderer.cpp | 1665 , baseVertex(baseVertex_) in DrawIndices() 1672 , baseVertex(baseVertex_) in DrawIndices() 1679 , baseVertex(baseVertex_) in DrawIndices() 1686 , baseVertex(baseVertex_) in DrawIndices() 1706 , m_baseVertex (indices.baseVertex) in PrimitiveList()
|
/external/deqp/doc/testspecs/GLES31/ |
D | functional.draw_indirect.txt | 30 + DrawElementsIndirect baseVertex 31 - Test positive and negative baseVertex values 58 DrawElementsIndirect baseVertex cases draw random triangles with index 60 baseVertex values and compare results to generated reference images.
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 193 …wElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex); 194 … (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex); 196 …mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex); 202 …mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
|
D | sglrContext.hpp | 181 …ertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL; 182 … mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) = DE_NULL; 184 …nt32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL; 190 …t int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) = DE_NULL;
|
D | sglrGLContext.cpp | 805 …awElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) in drawElementsBaseVertex() argument 807 m_wrapper->glDrawElementsBaseVertex(mode, count, type, indices, baseVertex); in drawElementsBaseVertex() 810 …x (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) in drawElementsInstancedBaseVertex() argument 812 …m_wrapper->glDrawElementsInstancedBaseVertex(mode, count, type, indices, instanceCount, baseVertex… in drawElementsInstancedBaseVertex() 820 … mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) in drawRangeElementsBaseVertex() argument 822 m_wrapper->glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, baseVertex); in drawRangeElementsBaseVertex() 845 … mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) in multiDrawElementsBaseVertex() argument 847 m_wrapper->glMultiDrawElementsBaseVertex(mode, count, type, indices, primCount, baseVertex); in multiDrawElementsBaseVertex()
|
D | sglrReferenceContext.hpp | 743 …wElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex); 745 … (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex); 747 …mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex); 753 …mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
|
D | sglrReferenceContext.cpp | 4019 …awElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) in drawElementsBaseVertex() argument 4021 drawElementsInstancedBaseVertex(mode, count, type, indices, 1, baseVertex); in drawElementsBaseVertex() 4029 …x (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) in drawElementsInstancedBaseVertex() argument 4049 …ount, rr::DrawIndices(indicesPtr, sglr::rr_util::mapGLIndexType(type), baseVertex)), instanceCount… in drawElementsInstancedBaseVertex() 4060 … mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) in drawRangeElementsBaseVertex() argument 4064 drawElementsBaseVertex(mode, count, type, indices, baseVertex); in drawRangeElementsBaseVertex() 4109 deInt32 baseVertex; in drawElementsIndirect() member 4148 …eVertex(mode, (int)command->count, type, indicesPtr, (int)command->primCount, command->baseVertex); in drawElementsIndirect() 4175 … mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) in multiDrawElementsBaseVertex() argument 4182 DE_UNREF(baseVertex); in multiDrawElementsBaseVertex()
|
/external/deqp/modules/glshared/ |
D | glsDrawTest.cpp | 261 bool baseVertex; member 1846 …t rangeStart, int rangeEnd, int instanceCount, int indirectOffset, int baseVertex, float coordScal… 1925 …t rangeStart, int rangeEnd, int instanceCount, int indirectOffset, int baseVertex, float coordScal… in render() argument 2039 GLint baseVertex; in render() member 2053 command.baseVertex = baseVertex; in render() 2065 << "\tbaseVertex: " << command.baseVertex << "\n" in render() 2085 …seVertex(primitiveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset, baseVertex); in render() 2090 …iveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset, instanceCount, baseVertex); in render() 2095 …(primitive), rangeStart, rangeEnd, vertexCount, indexTypeToGL(indexType), indexOffset, baseVertex); in render() 2690 << "base vertex " << baseVertex << ", "; in getDesc() [all …]
|
D | glsDrawTest.hpp | 231 int baseVertex; //!< used only if drawMethod = DrawElementsIndirect or *BaseVertex member
|
/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 68 deInt32 baseVertex; member 263 drawCommand.baseVertex = (m_op == INVALID_DATA_FIRST) ? (overBoundDrawCount) : (0); in iterate() 272 << "\n\tbaseVertex\t" << drawCommand.baseVertex in iterate() 469 …spec.baseVertex = random.chooseWeighted<int, const int*, const float*> (DE_ARRAY_BEGIN(baseVert… in init()
|
/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 92 deInt32 baseVertex; member 561 int baseVertex[2]; in init() member 589 …for (int iterationNdx = 0; iterationNdx < DE_LENGTH_OF_ARRAY(indexTest.baseVertex); ++iterationNdx) in init() 591 …ing iterationDesc = std::string("base vertex ") + de::toString(indexTest.baseVertex[iterationNdx]); in init() 592 spec.baseVertex = indexTest.baseVertex[iterationNdx]; in init() 892 command.baseVertex = 0; in renderTo() 1380 data.baseVertex = 0; in createDrawCommand() 2173 …spec.baseVertex = random.chooseWeighted<int, const int*, const float*> (DE_ARRAY_BEGIN(baseVert… in init() 2319 drawCommand.baseVertex = 0; in iterate() 2487 drawCommand.baseVertex = 0; in iterate() [all …]
|
D | es31fGeometryShaderTests.cpp | 5673 deInt32 baseVertex; in iterate() member 5682 params.baseVertex = 0; in iterate()
|