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Searched refs:baseVertex (Results 1 – 13 of 13) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrRenderer.hpp78 DrawIndices (const deUint32*, int baseVertex = 0);
79 DrawIndices (const deUint16*, int baseVertex = 0);
80 DrawIndices (const deUint8*, int baseVertex = 0);
81 DrawIndices (const void* ptr, IndexType type, int baseVertex = 0);
85 const int baseVertex; member
DrrRenderer.cpp1665 , baseVertex(baseVertex_) in DrawIndices()
1672 , baseVertex(baseVertex_) in DrawIndices()
1679 , baseVertex(baseVertex_) in DrawIndices()
1686 , baseVertex(baseVertex_) in DrawIndices()
1706 , m_baseVertex (indices.baseVertex) in PrimitiveList()
/external/deqp/doc/testspecs/GLES31/
Dfunctional.draw_indirect.txt30 + DrawElementsIndirect baseVertex
31 - Test positive and negative baseVertex values
58 DrawElementsIndirect baseVertex cases draw random triangles with index
60 baseVertex values and compare results to generated reference images.
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp193 …wElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex);
194 … (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex);
196 …mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex);
202 …mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
DsglrContext.hpp181 …ertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL;
182 … mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) = DE_NULL;
184 …nt32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL;
190 …t int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) = DE_NULL;
DsglrGLContext.cpp805 …awElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) in drawElementsBaseVertex() argument
807 m_wrapper->glDrawElementsBaseVertex(mode, count, type, indices, baseVertex); in drawElementsBaseVertex()
810 …x (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) in drawElementsInstancedBaseVertex() argument
812 …m_wrapper->glDrawElementsInstancedBaseVertex(mode, count, type, indices, instanceCount, baseVertex in drawElementsInstancedBaseVertex()
820 … mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) in drawRangeElementsBaseVertex() argument
822 m_wrapper->glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, baseVertex); in drawRangeElementsBaseVertex()
845 … mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) in multiDrawElementsBaseVertex() argument
847 m_wrapper->glMultiDrawElementsBaseVertex(mode, count, type, indices, primCount, baseVertex); in multiDrawElementsBaseVertex()
DsglrReferenceContext.hpp743 …wElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex);
745 … (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex);
747 …mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex);
753 …mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
DsglrReferenceContext.cpp4019 …awElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) in drawElementsBaseVertex() argument
4021 drawElementsInstancedBaseVertex(mode, count, type, indices, 1, baseVertex); in drawElementsBaseVertex()
4029 …x (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) in drawElementsInstancedBaseVertex() argument
4049 …ount, rr::DrawIndices(indicesPtr, sglr::rr_util::mapGLIndexType(type), baseVertex)), instanceCount… in drawElementsInstancedBaseVertex()
4060 … mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) in drawRangeElementsBaseVertex() argument
4064 drawElementsBaseVertex(mode, count, type, indices, baseVertex); in drawRangeElementsBaseVertex()
4109 deInt32 baseVertex; in drawElementsIndirect() member
4148 …eVertex(mode, (int)command->count, type, indicesPtr, (int)command->primCount, command->baseVertex); in drawElementsIndirect()
4175 … mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) in multiDrawElementsBaseVertex() argument
4182 DE_UNREF(baseVertex); in multiDrawElementsBaseVertex()
/external/deqp/modules/glshared/
DglsDrawTest.cpp261 bool baseVertex; member
1846 …t rangeStart, int rangeEnd, int instanceCount, int indirectOffset, int baseVertex, float coordScal…
1925 …t rangeStart, int rangeEnd, int instanceCount, int indirectOffset, int baseVertex, float coordScal… in render() argument
2039 GLint baseVertex; in render() member
2053 command.baseVertex = baseVertex; in render()
2065 << "\tbaseVertex: " << command.baseVertex << "\n" in render()
2085 …seVertex(primitiveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset, baseVertex); in render()
2090 …iveToGL(primitive), vertexCount, indexTypeToGL(indexType), indexOffset, instanceCount, baseVertex); in render()
2095 …(primitive), rangeStart, rangeEnd, vertexCount, indexTypeToGL(indexType), indexOffset, baseVertex); in render()
2690 << "base vertex " << baseVertex << ", "; in getDesc()
[all …]
DglsDrawTest.hpp231 int baseVertex; //!< used only if drawMethod = DrawElementsIndirect or *BaseVertex member
/external/deqp/modules/gles31/stress/
Des31sDrawTests.cpp68 deInt32 baseVertex; member
263 drawCommand.baseVertex = (m_op == INVALID_DATA_FIRST) ? (overBoundDrawCount) : (0); in iterate()
272 << "\n\tbaseVertex\t" << drawCommand.baseVertex in iterate()
469 …spec.baseVertex = random.chooseWeighted<int, const int*, const float*> (DE_ARRAY_BEGIN(baseVert… in init()
/external/deqp/modules/gles31/functional/
Des31fDrawTests.cpp92 deInt32 baseVertex; member
561 int baseVertex[2]; in init() member
589 …for (int iterationNdx = 0; iterationNdx < DE_LENGTH_OF_ARRAY(indexTest.baseVertex); ++iterationNdx) in init()
591 …ing iterationDesc = std::string("base vertex ") + de::toString(indexTest.baseVertex[iterationNdx]); in init()
592 spec.baseVertex = indexTest.baseVertex[iterationNdx]; in init()
892 command.baseVertex = 0; in renderTo()
1380 data.baseVertex = 0; in createDrawCommand()
2173 …spec.baseVertex = random.chooseWeighted<int, const int*, const float*> (DE_ARRAY_BEGIN(baseVert… in init()
2319 drawCommand.baseVertex = 0; in iterate()
2487 drawCommand.baseVertex = 0; in iterate()
[all …]
Des31fGeometryShaderTests.cpp5673 deInt32 baseVertex; in iterate() member
5682 params.baseVertex = 0; in iterate()