Searched refs:base_frame_slots_ (Results 1 – 2 of 2) sorted by relevance
643 return current_frame_slots_ != base_frame_slots_; in HasAllocatedStackSlots()646 return current_frame_slots_ - base_frame_slots_; in GetSpillSlotCount()697 int base_frame_slots_; variable
255 : base_frame_slots_(info->IsStub() in LChunk()258 current_frame_slots_(base_frame_slots_), in LChunk()